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Computer Science
Game Development
Video Game Design
1. Foundations of Game Design
2. Design Process and Documentation
3. Core Mechanics and Gameplay Systems
4. Systems Design and Balance
5. Level Design and Spatial Design
6. Narrative Design and Storytelling
7. User Experience and Interface Design
8. Game Feel and Polish
9. Prototyping and Testing
10. Technical Considerations for Designers
11. Platform-Specific Design
12. Multiplayer and Social Design
13. Monetization and Business Models
14. Specialized Game Types
15. Industry and Career Considerations
8.
Game Feel and Polish
8.1.
Understanding Game Feel
8.1.1.
Responsiveness and Input Lag
8.1.2.
Animation and Timing
8.1.3.
Visual Effects and Juice
8.1.4.
Audio Integration
8.1.5.
Camera Behavior
8.2.
Polish Techniques
8.2.1.
Particle Systems
8.2.2.
Screen Effects
8.2.3.
Transitions and Animations
8.2.4.
Sound Design Integration
8.2.5.
Haptic Feedback
8.3.
Player Immersion
8.3.1.
Presence and Flow
8.3.2.
Breaking Immersion
8.3.3.
Suspension of Disbelief
8.3.4.
Emotional Engagement
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7. User Experience and Interface Design
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9. Prototyping and Testing