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Computer Science
Game Development
Video Game Design
1. Foundations of Game Design
2. Design Process and Documentation
3. Core Mechanics and Gameplay Systems
4. Systems Design and Balance
5. Level Design and Spatial Design
6. Narrative Design and Storytelling
7. User Experience and Interface Design
8. Game Feel and Polish
9. Prototyping and Testing
10. Technical Considerations for Designers
11. Platform-Specific Design
12. Multiplayer and Social Design
13. Monetization and Business Models
14. Specialized Game Types
15. Industry and Career Considerations
Monetization and Business Models
Business Model Types
Premium Games
Free-to-Play Models
Subscription Models
Freemium Models
Ad-Supported Models
Monetization Design
Microtransaction Design
Virtual Goods
Cosmetic Items
Gameplay Advantages
Time Savers
Ethical Monetization
Player Protection
Transparency Requirements
Addiction Prevention
Fair Play Principles
Regulatory Compliance
Live Service Design
Content Updates
Seasonal Events
Battle Pass Systems
Community Engagement
Long-Term Retention
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14. Specialized Game Types