Useful Links
1. Foundations of Game Design
2. Design Process and Documentation
3. Core Mechanics and Gameplay Systems
4. Systems Design and Balance
5. Level Design and Spatial Design
6. Narrative Design and Storytelling
7. User Experience and Interface Design
8. Game Feel and Polish
9. Prototyping and Testing
10. Technical Considerations for Designers
11. Platform-Specific Design
12. Multiplayer and Social Design
13. Monetization and Business Models
14. Specialized Game Types
15. Industry and Career Considerations
  1. Computer Science
  2. Game Development

Video Game Design

1. Foundations of Game Design
2. Design Process and Documentation
3. Core Mechanics and Gameplay Systems
4. Systems Design and Balance
5. Level Design and Spatial Design
6. Narrative Design and Storytelling
7. User Experience and Interface Design
8. Game Feel and Polish
9. Prototyping and Testing
10. Technical Considerations for Designers
11. Platform-Specific Design
12. Multiplayer and Social Design
13. Monetization and Business Models
14. Specialized Game Types
15. Industry and Career Considerations
  1. Industry and Career Considerations
    1. Game Industry Overview
      1. Industry Structure
        1. Market Segments
          1. Key Players
            1. Industry Trends
              1. Career Paths
              2. Professional Development
                1. Portfolio Building
                  1. Networking
                    1. Continuing Education
                      1. Industry Events
                        1. Professional Organizations
                        2. Legal and Ethical Considerations
                          1. Intellectual Property
                            1. Copyright and Trademarks
                              1. Licensing Agreements
                                1. Privacy and Data Protection
                                  1. Content Rating Systems
                                  2. Publishing and Distribution
                                    1. Publisher Relationships
                                      1. Self-Publishing
                                        1. Digital Storefronts
                                          1. Marketing Considerations
                                            1. Launch Strategies

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                                          1. Foundations of Game Design

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