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Computer Science
Game Development
Video Game Design
1. Foundations of Game Design
2. Design Process and Documentation
3. Core Mechanics and Gameplay Systems
4. Systems Design and Balance
5. Level Design and Spatial Design
6. Narrative Design and Storytelling
7. User Experience and Interface Design
8. Game Feel and Polish
9. Prototyping and Testing
10. Technical Considerations for Designers
11. Platform-Specific Design
12. Multiplayer and Social Design
13. Monetization and Business Models
14. Specialized Game Types
15. Industry and Career Considerations
11.
Platform-Specific Design
11.1.
PC Game Design
11.1.1.
Input Flexibility
11.1.2.
Hardware Variability
11.1.3.
Modding Support
11.1.4.
Digital Distribution
11.2.
Console Game Design
11.2.1.
Platform Requirements
11.2.2.
Controller Standards
11.2.3.
Certification Processes
11.2.4.
Living Room Experience
11.3.
Mobile Game Design
11.3.1.
Touch Interface Design
11.3.2.
Performance Optimization
11.3.3.
Battery Life Considerations
11.3.4.
Monetization Integration
11.3.5.
Session Length Design
11.4.
VR and AR Design
11.4.1.
Immersive Interface Design
11.4.2.
Comfort and Safety
11.4.3.
Spatial Interaction
11.4.4.
Presence and Embodiment
11.4.5.
Motion Sickness Prevention
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10. Technical Considerations for Designers
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12. Multiplayer and Social Design