Three.js and 3D Graphics Programming
Three.js and 3D Graphics Programming involves using the popular Three.js JavaScript library to create and display GPU-accelerated 3D animations and interactive scenes directly within a web browser. By providing a high-level abstraction over the more complex WebGL API, Three.js simplifies the process of defining fundamental 3D components such as scenes, cameras, lights, materials, and geometric meshes. Programmers can manipulate these elements through code to build everything from simple product viewers to complex games and data visualizations, making it an accessible yet powerful entry point into applying the core principles of computer graphics programming on the web.
- Introduction to 3D Graphics and Web Technologies
- Fundamentals of Computer Graphics
- WebGL and Browser Graphics
- Three.js Framework Introduction
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2. Development Environment Setup