OpenGL Graphics Library
OpenGL (Open Graphics Library) is a cross-platform, cross-language application programming interface (API) used for rendering 2D and 3D vector graphics. It provides a low-level set of commands that give developers direct control over the graphics processing unit (GPU) to define and manipulate geometric objects, textures, lighting, and other visual elements. As a core specification within the field of computer graphics and visualization, OpenGL is implemented by hardware vendors and serves as the foundation for a vast array of applications, including video games, computer-aided design (CAD), and scientific data visualization.
- Introduction to OpenGL
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2. Development Environment Setup