# Edge (geometry)

In geometry, an edge is a particular type of line segment joining two vertices in a polygon, polyhedron, or higher-dimensional polytope. In a polygon, an edge is a line segment on the boundary, and is often called a polygon side. In a polyhedron or more generally a polytope, an edge is a line segment where two faces (or polyhedron sides) meet. A segment joining two vertices while passing through the interior or exterior is not an edge but instead is called a diagonal. (Wikipedia).

Geometry - Basic Terminology (5 of 34) Definition of Angles, Sides, and Vertex

Visit http://ilectureonline.com for more math and science lectures! In this video I will define and give examples of angles, sides, and vertex. Next video in the Basic Terminology series can be seen at: http://youtu.be/Q-SlfOC2a3Y

From playlist GEOMETRY 1 - BASIC TERMINOLOGY

What is a central angle of a circle

Learn the essential definitions of the parts of a circle. A secant line to a circle is a line that crosses exactly two points on the circle while a tangent line to a circle is a line that touches exactly one point on the circle. A chord is a line that has its two endpoints on the circle.

From playlist Essential Definitions for Circles #Circles

What is the definition of an inscribed angle

Learn the essential definitions of the parts of a circle. A secant line to a circle is a line that crosses exactly two points on the circle while a tangent line to a circle is a line that touches exactly one point on the circle. A chord is a line that has its two endpoints on the circle.

From playlist Essential Definitions for Circles #Circles

What are the different types of inscribed angles

Learn the essential definitions of the parts of a circle. A secant line to a circle is a line that crosses exactly two points on the circle while a tangent line to a circle is a line that touches exactly one point on the circle. A chord is a line that has its two endpoints on the circle.

From playlist Essential Definitions for Circles #Circles

What is the definition of a tangent line to a circle

Learn the essential definitions of the parts of a circle. A secant line to a circle is a line that crosses exactly two points on the circle while a tangent line to a circle is a line that touches exactly one point on the circle. A chord is a line that has its two endpoints on the circle.

From playlist Essential Definitions for Circles #Circles

What are the formulas for the measure of angles outside of a circle

Learn the essential definitions of the parts of a circle. A secant line to a circle is a line that crosses exactly two points on the circle while a tangent line to a circle is a line that touches exactly one point on the circle. A chord is a line that has its two endpoints on the circle.

From playlist Essential Definitions for Circles #Circles

Angle Side Relationships in a Triangle - Geometry

This video focuses on the angle side relationships in a triangle. In particular, I show students how to use the idea that the smallest angle is opposite the smallest side. This concept is used to order the sides of the triangle from least to greatest. Your feedback and requests are encour

From playlist Geometry

From playlist Common Core Standards - 8th Grade

Area and Perimeter of Geometric Figures

Worked out examples involving area and perimeter.

From playlist Geometry

SGP 2020 Graduate School: Geometric computing in geometry-central

This talk gives a basic introduction to geometry-central (http://geometry-central.net), a C++ library with data structures and algorithms for geometry processing. We cover the basic motivations and design of the library, as well as some examples of it in action. Part of the SGP 2020 Grad

From playlist Research

Navigating Intrinsic Triangulations - SIGGRAPH 2019

Navigating Intrinsic Triangulations. Nicholas Sharp, Yousuf Soliman, and Keenan Crane. ACM Trans. on Graph. (2019) http://www.cs.cmu.edu/~kmcrane/Projects/NavigatingIntrinsicTriangulations/paper.pdf We present a data structure that makes it easy to run a large class of algorithms from co

From playlist Research

Lecture 11: Digital Geometry Processing (CMU 15-462/662)

Full playlist: https://www.youtube.com/playlist?list=PL9_jI1bdZmz2emSh0UQ5iOdT2xRHFHL7E Course information: http://15462.courses.cs.cmu.edu/

From playlist Computer Graphics (CMU 15-462/662)

Lecture 10: Meshes and Manifolds (CMU 15-462/662)

Full playlist: https://www.youtube.com/playlist?list=PL9_jI1bdZmz2emSh0UQ5iOdT2xRHFHL7E Course information: http://15462.courses.cs.cmu.edu/

From playlist Computer Graphics (CMU 15-462/662)

Nets of polyhedra | Perimeter, area, and volume | Geometry | Khan Academy

We know...."nets of polyhedra" sounds like the title of a bad sci-fi movie about man-eating, muti-headed fish. A polyhedron ("polyhedra" is plural) is nothing more than a 3 dimensional shape with flat surfaces and straight edges (think: cube) Practice this lesson yourself on KhanAcademy.o

How To Create RPG Game Characters In Blender - Modelling | Session 03 | #gamedev

Don’t forget to subscribe! In this project series, you will learn how to create RPG game characters in Blender. In this series of (hopefully, fun) tutorials, we will be creating Mimic chest monster characters from scratch in Blender. This project is all the modelling and the UV unwrapp

From playlist Create RPG Game Characters In Blender - Modelling

How To Create RPG Game Characters In Blender - Modelling | Session 02 | #gamedev

Don’t forget to subscribe! In this project series, you will learn how to create RPG game characters in Blender. In this series of (hopefully, fun) tutorials, we will be creating Mimic chest monster characters from scratch in Blender. This project is all the modelling and the UV unwrapp

From playlist Create RPG Game Characters In Blender - Modelling

Livine Etera : The Geometry of Loop Quantum Gravity

Recording during the thematic meeting : "Geometrical and Topological Structures of Information" the August 31, 2017 at the Centre International de Rencontres Mathématiques (Marseille, France) Filmmaker: Guillaume Hennenfent

From playlist Geometry

Lecture 14: Discrete Surfaces (Discrete Differential Geometry)