Game Development with Python and Pygame

  1. Text and User Interface
    1. The Font Module
      1. Initializing the Font Module
        1. Checking Font Availability
        2. Using System Fonts
          1. Listing Available Fonts
            1. Selecting a System Font
            2. Loading Custom Font Files
              1. Loading TTF Fonts
                1. Setting Font Size
                2. The pygame.font.Font Object
                  1. Creating Font Objects
                    1. Font Object Methods
                  2. Rendering and Displaying Text
                    1. Creating a Text Surface
                      1. Setting Text Color and Background
                        1. Enabling Anti-Aliasing
                        2. Blitting Text to the Screen
                          1. Positioning Text
                            1. Updating Text Dynamically
                            2. Text Formatting
                              1. Multi-Line Text
                                1. Text Alignment
                                  1. Text Wrapping
                                2. Building Basic UI Elements
                                  1. Displaying a Score
                                    1. Updating and Formatting Scores
                                      1. Score Positioning
                                      2. Creating Buttons
                                        1. Button States
                                          1. Detecting Button Clicks
                                            1. Visual Feedback for Buttons
                                            2. Building Game Menus
                                              1. Pause Screen Implementation
                                                1. Game Over Screen
                                                2. Input Fields
                                                  1. Text Input Handling
                                                    1. Cursor Management
                                                  2. Advanced UI Concepts
                                                    1. UI Layout Systems
                                                      1. Absolute Positioning
                                                        1. Relative Positioning
                                                        2. UI Animation
                                                          1. Smooth Transitions
                                                            1. UI Element Tweening
                                                            2. Responsive UI Design
                                                              1. Scaling UI Elements
                                                                1. Different Screen Resolutions