UsefulLinks
Computer Science
Game Development
Game Development
1. Introduction to Game Development
2. Game Design Fundamentals
3. Pre-Production and Prototyping
4. Game Programming and Technology
5. Art and Asset Creation
6. Audio Design and Implementation
7. Production and Project Management
8. Quality Assurance and Testing
9. Release, Marketing, and Post-Launch
10. Business and Legal Aspects
7.
Production and Project Management
7.1.
Development Methodologies
7.1.1.
Agile Development
7.1.1.1.
Scrum Framework
7.1.1.2.
Sprint Planning
7.1.1.3.
Daily Standups
7.1.1.4.
Sprint Reviews and Retrospectives
7.1.2.
Waterfall Methodology
7.1.2.1.
Sequential Development Phases
7.1.2.2.
Documentation Requirements
7.1.2.3.
Milestone-Based Progress
7.1.3.
Kanban Systems
7.1.3.1.
Visual Workflow Management
7.1.3.2.
Continuous Delivery
7.1.3.3.
Work-in-Progress Limits
7.1.4.
Hybrid Methodologies
7.1.4.1.
Agile-Waterfall Integration
7.1.4.2.
Customized Workflows
7.1.4.3.
Team-Specific Adaptations
7.2.
Project Management Tools and Systems
7.2.1.
Task Management Platforms
7.2.1.1.
Jira Configuration
7.2.1.2.
Trello Board Organization
7.2.1.3.
Asana Project Setup
7.2.2.
Documentation Systems
7.2.2.1.
Wiki Management
7.2.2.2.
Collaborative Document Editing
7.2.2.3.
Version Control for Documents
7.2.3.
Communication Tools
7.2.3.1.
Team Chat Platforms
7.2.3.2.
Video Conferencing
7.2.3.3.
Asynchronous Communication
7.3.
Production Pipeline Management
7.3.1.
Asset Pipeline Development
7.3.1.1.
Import and Export Automation
7.3.1.2.
Asset Versioning Systems
7.3.1.3.
Quality Control Checkpoints
7.3.2.
Build and Integration Systems
7.3.2.1.
Continuous Integration Setup
7.3.2.2.
Automated Testing Integration
7.3.2.3.
Deployment Automation
7.3.3.
Version Control Management
7.3.3.1.
Repository Structure
7.3.3.2.
Branching Strategies
7.3.3.3.
Merge Conflict Resolution
7.4.
Team Coordination and Leadership
7.4.1.
Team Structure Organization
7.4.1.1.
Role Definition
7.4.1.2.
Responsibility Assignment
7.4.1.3.
Communication Hierarchies
7.4.2.
Meeting Management
7.4.2.1.
Effective Meeting Planning
7.4.2.2.
Progress Tracking
7.4.2.3.
Decision Making Processes
7.4.3.
Conflict Resolution
7.4.3.1.
Team Dynamics Management
7.4.3.2.
Problem Solving Strategies
7.4.3.3.
Performance Management
Previous
6. Audio Design and Implementation
Go to top
Next
8. Quality Assurance and Testing