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Computer Science
Game Development
Game Development
1. Introduction to Game Development
2. Game Design Fundamentals
3. Pre-Production and Prototyping
4. Game Programming and Technology
5. Art and Asset Creation
6. Audio Design and Implementation
7. Production and Project Management
8. Quality Assurance and Testing
9. Release, Marketing, and Post-Launch
10. Business and Legal Aspects
Audio Design and Implementation
Sound Effects Production
Sound Recording Techniques
Field Recording Methods
Studio Recording Setup
Microphone Selection
Foley Art Creation
Everyday Sound Recreation
Synchronization Techniques
Creative Sound Solutions
Sound Synthesis
Synthesizer Programming
Digital Audio Workstations
Procedural Audio Generation
Sound Editing and Processing
Audio Cleanup Techniques
Effect Processing
Dynamic Range Management
Music Composition and Production
Game Music Composition
Adaptive Music Design
Looping Composition Techniques
Emotional Scoring
Interactive Music Systems
Dynamic Music Implementation
Seamless Transitions
Player-Driven Music Changes
Music Production Techniques
Orchestration for Games
Electronic Music Production
Mixing and Mastering
Voice Acting and Dialogue
Voice Casting Process
Character Voice Development
Actor Direction
Recording Session Management
Dialogue Implementation
Lip Sync Technology
Dialogue Triggering Systems
Localization Considerations
Audio Implementation and Programming
Audio Engine Integration
FMOD Implementation
Wwise Integration
Custom Audio Solutions
Spatial Audio Systems
3D Positional Audio
Environmental Audio Effects
Occlusion and Obstruction
Audio Optimization
Compression Techniques
Memory Management
Performance Profiling
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5. Art and Asset Creation
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7. Production and Project Management