Category: Algorithms

Lion algorithm
Lion algorithm (LA) is one among the bio-inspired (or) nature-inspired optimization algorithms (or) that are mainly based on meta-heuristic principles. It was first introduced by B. R. Rajakumar in 20
XOR swap algorithm
In computer programming, the exclusive or swap (sometimes shortened to XOR swap) is an algorithm that uses the exclusive or bitwise operation to swap the values of two variables without using the temp
Algorithmic transparency
Algorithmic transparency is the principle that the factors that influence the decisions made by algorithms should be visible, or transparent, to the people who use, regulate, and are affected by syste
Flajolet–Martin algorithm
The Flajolet–Martin algorithm is an algorithm for approximating the number of distinct elements in a stream with a single pass and space-consumption logarithmic in the maximal number of possible disti
Certifying algorithm
In theoretical computer science, a certifying algorithm is an algorithm that outputs, together with a solution to the problem it solves, a proof that the solution is correct. A certifying algorithm is
The Algorithm Auction
The Algorithm Auction is the world's first auction of computer algorithms. Created by Ruse Laboratories, the initial auction featured seven lots and was held at the Cooper Hewitt, Smithsonian Design M
List of cryptosystems
A cryptosystem is a set of cryptographic algorithms that map ciphertexts and plaintexts to each other.
Sardinas–Patterson algorithm
In coding theory, the Sardinas–Patterson algorithm is a classical algorithm for determining in polynomial time whether a given variable-length code is uniquely decodable, named after August Albert Sar
Communication-avoiding algorithm
Communication-avoiding algorithms minimize movement of data within a memory hierarchy for improving its running-time and energy consumption. These minimize the total of two costs (in terms of time and
Irish logarithm
Irish logarithms were a system of number manipulation invented by Percy Ludgate for machine multiplication. The system used a combination of mechanical cams as look-up tables and mechanical addition t
Shuffling algorithm
No description available.
Whitehead's algorithm
Whitehead's algorithm is a mathematical algorithm in group theory for solving the automorphic equivalence problem in the finite rank free group Fn. The algorithm is based on a classic 1936 paper of J.
Algorithms and Combinatorics
Algorithms and Combinatorics (ISSN 0937-5511) is a book series in mathematics, and particularly in combinatorics and the design and analysis of algorithms. It is published by Springer Science+Business
Randomized rounding
Within computer science and operations research,many combinatorial optimization problems are computationally intractable to solve exactly (to optimality).Many such problems do admit fast (polynomial t
Sequential algorithm
In computer science, a sequential algorithm or serial algorithm is an algorithm that is executed sequentially – once through, from start to finish, without other processing executing – as opposed to c
Medical algorithm
A medical algorithm is any computation, formula, statistical survey, nomogram, or look-up table, useful in healthcare. Medical algorithms include decision tree approaches to healthcare treatment (e.g.
Newest vertex bisection
Newest Vertex Bisection is an algorithmic method to locally refine triangulations. It is widely used in computational science, numerical simulation, and computer graphics. The advantage of newest vert
Kunstweg
Bürgi's Kunstweg is a set of algorithms invented by Jost Bürgi at the end of the 16th century. They can be used for the calculation of sines to an arbitrary precision. Bürgi used these algorithms to c
Holographic algorithm
In computer science, a holographic algorithm is an algorithm that uses a holographic reduction. A holographic reduction is a constant-time reduction that maps solution fragments many-to-many such that
Algorithmic paradigm
An algorithmic paradigm or algorithm design paradigm is a generic model or framework which underlies the design of a class of algorithms. An algorithmic paradigm is an abstraction higher than the noti
Xulvi-Brunet–Sokolov algorithm
Xulvi-Brunet and Sokolov's algorithm generates networks with chosen degree correlations. This method is based on link rewiring, in which the desired degree is governed by parameter ρ. By varying this
Chandy–Misra–Haas algorithm resource model
The Chandy–Misra–Haas algorithm resource model checks for deadlock in a distributed system. It was developed by K. Mani Chandy, Jayadev Misra and Laura M Haas.
Emergent algorithm
An emergent algorithm is an algorithm that exhibits emergent behavior. In essence an emergent algorithm implements a set of simple building block behaviors that when combined exhibit more complex beha
How to Solve it by Computer
How to Solve it by Computer is a computer science book by , first published by Prentice-Hall in 1982.It is occasionally used as a textbook, especially in India. It is an introduction to the whys of al
Snap rounding
Snap rounding is a method of approximating line segment locations by creating a grid and placing each point in the centre of a cell (pixel) of the grid. The method preserves certain topological proper
Algorithmic game theory
Algorithmic game theory (AGT) is an area in the intersection of game theory and computer science, with the objective of understanding and design of algorithms in strategic environments. Typically, in
Collaborative diffusion
Collaborative Diffusion is a type of pathfinding algorithm which uses the concept of antiobjects, objects within a computer program that function opposite to what would be conventionally expected. Col
The Master Algorithm
The Master Algorithm: How the Quest for the Ultimate Learning Machine Will Remake Our World is a book by Pedro Domingos released in 2015. Domingos wrote the book in order to generate interest from peo
Pointer jumping
Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs. Pointer jumping allows an algorithm to foll
Unrestricted algorithm
An unrestricted algorithm is an algorithm for the computation of a mathematical function that puts no restrictions on the range of the argument or on the precision that may be demanded in the result.
Krauss wildcard-matching algorithm
In computer science, the Krauss wildcard-matching algorithm is a pattern matching algorithm. Based on the wildcard syntax in common use, e.g. in the Microsoft Windows command-line interface, the algor
AVT Statistical filtering algorithm
AVT Statistical filtering algorithm is an approach to improving quality of raw data collected from various sources. It is most effective in cases when there is inband noise present. In those cases AVT
Ping-pong scheme
Algorithms said to employ a Ping-Pong scheme exist in different fields of software engineering. They are characterized by an alternation between two entities. In the examples described below, these en
Algorithm characterizations
Algorithm characterizations are attempts to formalize the word algorithm. Algorithm does not have a generally accepted formal definition. Researchers are actively working on this problem. This article
List of algorithm general topics
This is a list of algorithm general topics. * Analysis of algorithms * Ant colony algorithm * Approximation algorithm * Best and worst cases * Big O notation * Combinatorial search * Competitiv
Kunerth's algorithm
Kunerth's algorithm is an algorithm to determine the modular square root of a number.The algorithm does not require the factorization of the modulus, and only has one modular operation that is often e
Chinese whispers (clustering method)
Chinese whispers is a clustering method used in network science named after the famous whispering game. Clustering methods are basically used to identify communities of nodes or links in a given netwo
HAKMEM
HAKMEM, alternatively known as AI Memo 239, is a February 1972 "memo" (technical report) of the MIT AI Lab containing a wide variety of hacks, including useful and clever algorithms for mathematical c
Timeline of algorithms
The following timeline of algorithms outlines the development of algorithms (mainly "mathematical recipes") since their inception.
Lancichinetti–Fortunato–Radicchi benchmark
Lancichinetti–Fortunato–Radicchi benchmark is an algorithm that generates benchmark networks (artificial networks that resemble real-world networks). They have a priori known communities and are used
Collision problem
The r-to-1 collision problem is an important theoretical problem in complexity theory, quantum computing, and computational mathematics. The collision problem most often refers to the 2-to-1 version:
Simulation algorithms for coupled DEVS
Given a coupled DEVS model, simulation algorithms are methods to generate the model's legal behaviors, which are a set of trajectories not to reach illegal states. (see behavior of a Coupled DEVS mode
Block swap algorithms
In computer algorithms, Block swap algorithms swap two regions of elements of an array. It is simple to swap two non-overlapping regions of an array of equal size. However, it is not simple to swap tw
Hyphenation algorithm
No description available.
Decrease-and-conquer
No description available.
Hub labels
In computer science, hub labels or the hub-labelling algorithm is a method that consumes much fewer resources than the lookup table but is still extremely fast for finding the shortest paths between n
Divide-and-conquer algorithm
In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, unt
Tomasulo's algorithm
Tomasulo's algorithm is a computer architecture hardware algorithm for dynamic scheduling of instructions that allows out-of-order execution and enables more efficient use of multiple execution units.
Manhattan address algorithm
The Manhattan address algorithm refers to the formulas used to estimate the closest east–west cross street for building numbers on north–south avenues in the New York City borough of Manhattan.
Algorithmic mechanism design
Algorithmic mechanism design (AMD) lies at the intersection of economic game theory, optimization, and computer science. The prototypical problem in mechanism design is to design a system for multiple
Broadcast (parallel pattern)
Broadcast is a collective communication primitive in parallel programming to distribute programming instructions or data to nodes in a cluster. It is the reverse operation of reduce. The broadcast ope
Rendezvous hashing
Rendezvous or highest random weight (HRW) hashing is an algorithm that allows clients to achieve distributed agreement on a set of options out of a possible set of options. A typical application is wh
Jumble algorithm
No description available.
Simulation algorithms for atomic DEVS
Given an atomic DEVS model, simulation algorithms are methods to generate the model's legal behaviors which are trajectories not to reach to illegal states. (see Behavior of DEVS). [Zeigler84] origina
Algorithm engineering
Algorithm engineering focuses on the design, analysis, implementation, optimization, profiling and experimental evaluation of computer algorithms, bridging the gap between algorithm theory and practic
Kinodynamic planning
In robotics and motion planning, kinodynamic planning is a class of problems for which velocity, acceleration, and force/torque bounds must be satisfied, together with kinematic constraints such as av
Predictor–corrector method
In numerical analysis, predictor–corrector methods belong to a class of algorithms designed to integrate ordinary differential equations – to find an unknown function that satisfies a given differenti
List of algorithms
The following is a list of well-known algorithms along with one-line descriptions for each.
Spreading activation
Spreading activation is a method for searching associative networks, biological and artificial neural networks, or semantic networks. The search process is initiated by labeling a set of source nodes
Hindley–Milner type system
A Hindley–Milner (HM) type system is a classical type system for the lambda calculus with parametric polymorphism. It is also known as Damas–Milner or Damas–Hindley–Milner. It was first described by J
Jump-and-Walk algorithm
Jump-and-Walk is an algorithm for point location in triangulations (though most of the theoretical analysis were performed in 2D and 3D random Delaunay triangulations). Surprisingly, the algorithm doe
Algorithmic Puzzles
Algorithmic Puzzles is a book of puzzles based on computational thinking. It was written by computer scientists Anany and Maria Levitin, and published in 2011 by Oxford University Press.
Driver scheduling problem
The driver scheduling problem (DSP) is type of problem in operations research and theoretical computer science. The DSP consists of selecting a set of duties (assignments) for the drivers or pilots of
Reservoir sampling
Reservoir sampling is a family of randomized algorithms for choosing a simple random sample, without replacement, of k items from a population of unknown size n in a single pass over the items. The si
Kleene's algorithm
In theoretical computer science, in particular in formal language theory, Kleene's algorithm transforms a given nondeterministic finite automaton (NFA) into a regular expression. Together with other c
Token-based replay
Token-based replay technique is a conformance checking algorithm that checks how well a process conforms with its model by replaying each trace on the model (in Petri net notation ). Using the four co
Higuchi dimension
In fractal geometry, the Higuchi dimension (or Higuchi fractal dimension (HFD)) is an approximate value for the box-counting dimension of the graph of a real-valued function or time series. This value
Run-time algorithm specialization
In computer science, run-time algorithm specialization is a methodology for creating efficient algorithms for costly computation tasks of certain kinds. The methodology originates in the field of auto
Automate This
Automate This: How Algorithms Came to Rule Our World is a book written by Christopher Steiner and published by Penguin Group. Steiner begins his study of algorithms on Wall Street in the 1980s but als
Berlekamp–Rabin algorithm
In number theory, Berlekamp's root finding algorithm, also called the Berlekamp–Rabin algorithm, is the probabilistic method of finding roots of polynomials over a field . The method was discovered by
Super-recursive algorithm
In computability theory, super-recursive algorithms are a generalization of ordinary algorithms that are more powerful, that is, compute more than Turing machines. The term was introduced by Mark Burg
Time Warp Edit Distance
Time Warp Edit Distance (TWED) is a measure of similarity (or dissimilarity) for discrete time series matching with time 'elasticity'. In comparison to other distance measures, (e.g. DTW (dynamic time
Generalized distributive law
The generalized distributive law (GDL) is a generalization of the distributive property which gives rise to a general message passing algorithm. It is a synthesis of the work of many authors in the in
Birkhoff algorithm
Birkhoff's algorithm (also called Birkhoff-von-Neumann algorithm) is an algorithm for decomposing a bistochastic matrix into a convex combination of permutation matrices. It was published by Garrett B
Sieve of Eratosthenes
In mathematics, the sieve of Eratosthenes is an ancient algorithm for finding all prime numbers up to any given limit. It does so by iteratively marking as composite (i.e., not prime) the multiples of
Algorithms of Oppression
Algorithms of Oppression: How Search Engines Reinforce Racism is a 2018 book by Safiya Umoja Noble in the fields of information science, machine learning, and human-computer interaction.
Algorithmic management
Algorithmic management is a term used to describe certain labor management practices in the contemporary digital economy. In scholarly uses, the term was initially coined in 2015 by Min Kyung Lee, Dan
Least-squares spectral analysis
Least-squares spectral analysis (LSSA) is a method of estimating a frequency spectrum, based on a least squares fit of sinusoids to data samples, similar to Fourier analysis. Fourier analysis, the mos
Coded exposure photography
Coded exposure photography, also known as a flutter shutter, is the name given to any mathematical algorithm that reduces the effects of motion blur in photography. The key element of the coded exposu
Multiplicative weight update method
The multiplicative weights update method is an algorithmic technique most commonly used for decision making and prediction, and also widely deployed in game theory and algorithm design. The simplest u
Online optimization
Online optimization is a field of optimization theory, more popular in computer science and operations research, that deals with optimization problems having no or incomplete knowledge of the future (
Parallel external memory
In computer science, a parallel external memory (PEM) model is a cache-aware, external-memory abstract machine. It is the parallel-computing analogy to the single-processor external memory (EM) model.
In-place algorithm
In computer science, an in-place algorithm is an algorithm which transforms input using no auxiliary data structure. However, a small amount of extra storage space is allowed for auxiliary variables.
Serial algorithm
No description available.
Hybrid algorithm
A hybrid algorithm is an algorithm that combines two or more other algorithms that solve the same problem, and is mostly used in programming languages like C++, either choosing one (depending on the d
Shapiro Senapathy algorithm
The Shapiro Senapathy algorithm (S&S) is an algorithm for predicting splice junctions in genes of animals and plants. This algorithm has been used to discover disease-causing splice site mutations and
PHY-Level Collision Avoidance
PHY-Level Collision Avoidance (PLCA) is a reconciliation sublayer defined within IEEE 802.3 clause 148. PLCA is used in (10Base-T1), which focuses on bringing ethernet connectivity to short-haul embed
Miller's recurrence algorithm
Miller's recurrence algorithm is a procedure for calculating a rapidly decreasing solution of a linear recurrence relation developed by J. C. P. Miller. It was originally developed to compute tables o
Devex algorithm
In applied mathematics, the devex algorithm is a pivot rule for the simplex method developed by Paula M. J. Harris. It identifies the steepest-edge approximately in its search for the optimal solution
Algorithmic logic
Algorithmic logic is a calculus of programs that allows the expression of semantic properties of programs by appropriate logical formulas. It provides a framework that enables proving the formulas fro
Newman–Janis algorithm
In general relativity, the Newman–Janis algorithm (NJA) is a complexification technique for finding exact solutions to the Einstein field equations. In 1964, Newman and Janis showed that the Kerr metr
Behavior selection algorithm
In artificial intelligence, a behavior selection algorithm, or action selection algorithm, is an algorithm that selects appropriate behaviors or actions for one or more intelligent agents. In game art
Domain reduction algorithm
Domain reduction algorithms are algorithms used to reduce constraints and degrees of freedom in order to provide solutions for partial differential equations.
Algorism
Algorism is the technique of performing basic arithmetic by writing numbers in place value form and applying a set of memorized rules and facts to the digits. One who practices algorism is known as an
Bartels–Stewart algorithm
In numerical linear algebra, the Bartels–Stewart algorithm is used to numerically solve the Sylvester matrix equation . Developed by R.H. Bartels and G.W. Stewart in 1971, it was the first numerically
Hall circles
Hall circles (also known as M-circles and N-circles) are a graphical tool in control theory used to obtain values of a closed-loop transfer function from the Nyquist plot (or the Nichols plot) of the
Right to explanation
In the regulation of algorithms, particularly artificial intelligence and its subfield of machine learning, a right to explanation (or right to an explanation) is a right to be given an explanation fo
Maze-solving algorithm
A maze-solving algorithm is an automated method for solving a maze. The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prio
Distributed tree search
Distributed tree search (DTS) algorithm is a class of algorithms for searching values in an efficient and distributed manner. Their purpose is to iterate through a tree by working along multiple branc
EdgeRank
EdgeRank is the name commonly given to the algorithm that Facebook uses to determine what articles should be displayed in a user's News Feed. As of 2011, Facebook has stopped using the EdgeRank system
Collective operation
Collective operations are building blocks for interaction patterns, that are often used in SPMD algorithms in the parallel programming context. Hence, there is an interest in efficient realizations of
Pan–Tompkins algorithm
The Pan–Tompkins algorithm is commonly used to detect QRS complexes in electrocardiographic signals (ECG). The QRS complex represents the ventricular depolarization and the main spike visible in an EC
Neural style transfer
Neural style transfer (NST) refers to a class of software algorithms that manipulate digital images, or videos, in order to adopt the appearance or visual style of another image. NST algorithms are ch
Gutmann method
The Gutmann method is an algorithm for securely erasing the contents of computer hard disk drives, such as files. Devised by Peter Gutmann and Colin Plumb and presented in the paper Secure Deletion of
Magic state distillation
Magic state distillation is a process that takes in multiple noisy quantum states and outputs a smaller number of more reliable quantum states. It is considered by many experts to be one of the leadin
Text-to-Video model
Text-to-Video is a state of art technology which needs only text as input for outcome as video.The inspiration came from Text-to-image model which delivers images as output for text as input by CogVid
Gale–Shapley algorithm
In mathematics, economics, and computer science, the Gale–Shapley algorithm (also known as the deferred acceptance algorithm or propose-and-reject algorithm) is an algorithm for finding a solution to
Zassenhaus algorithm
In mathematics, the Zassenhaus algorithmis a method to calculate a basis for the intersection and sum of two subspaces of a vector space.It is named after Hans Zassenhaus, but no publication of this a
Plotting algorithms for the Mandelbrot set
There are many programs and algorithms used to plot the Mandelbrot set and other fractals, some of which are described in fractal-generating software. These programs use a variety of algorithms to det
External memory algorithm
In computing, external memory algorithms or out-of-core algorithms are algorithms that are designed to process data that are too large to fit into a computer's main memory at once. Such algorithms mus
Long division
In arithmetic, long division is a standard division algorithm suitable for dividing multi-digit Hindu-Arabic numerals (Positional notation) that is simple enough to perform by hand. It breaks down a d
Weak Stability Boundary
Weak stability boundary (WSB), including Low-energy transfer, is a concept introduced by Edward Belbruno in 1987. The concept explained how a spacecraft could change orbits using very little fuel.
Sieve of Pritchard
In mathematics, the sieve of Pritchard is an algorithm for finding all prime numbers up to a specified bound.Like the ancient sieve of Eratosthenes, it has a simple conceptual basis in number theory.I
British Museum algorithm
The British Museum algorithm is a general approach to finding a solution by checking all possibilities one by one, beginning with the smallest. The term refers to a conceptual, not a practical, techni
Enumeration algorithm
In computer science, an enumeration algorithm is an algorithm that enumerates the answers to a computational problem. Formally, such an algorithm applies to problems that take an input and produce a l
Tarjan's algorithm
No description available.
Regulation of algorithms
Regulation of algorithms, or algorithmic regulation, is the creation of laws, rules and public sector policies for promotion and regulation of algorithms, particularly in artificial intelligence and m
Maze generation algorithm
Maze generation algorithms are automated methods for the creation of mazes.
DONE
The Data-based Online Nonlinear Extremumseeker (DONE) algorithm is a black-box optimization algorithm.DONE models the unknown cost function and attempts to find an optimum of the underlying function.T
Bisection (software engineering)
Bisection is a method used in software development to identify change sets that result in a specific behavior change. It is mostly employed for finding the patch that introduced a bug. Another applica
Learning augmented algorithm
A learning augmented algorithm is an algorithm that can make use of a prediction to improve its performance.Whereas in regular algorithms just the problem instance is inputted, learning augmented algo
Non-malleable code
The notion of non-malleable codes was introduced in 2010 by Dziembowski, Pietrzak, and Wichs, for relaxing the notion of error-correction and error-detection. Informally, a code is non-malleable if th
Proof of authority
Proof of authority (PoA) is an algorithm used with blockchains that delivers comparatively fast transactions through a consensus mechanism based on identity as a stake. The most notable platform using
Adaptive algorithm
An adaptive algorithm is an algorithm that changes its behavior at the time it is run, based on information available and on a priori defined reward mechanism (or criterion). Such information could be
Run to completion scheduling
Run-to-completion scheduling or nonpreemptive scheduling is a scheduling model in which each task runs until it either finishes, or explicitly yields control back to the scheduler. Run to completion s
KiSAO
The Kinetic Simulation Algorithm Ontology (KiSAO) supplies information about existing algorithms available for the simulation of systems biology models, their characterization and interrelationships.
Algorithm
In mathematics and computer science, an algorithm (/ˈælɡərɪðəm/) is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algori
Car–Parrinello molecular dynamics
Car–Parrinello molecular dynamics or CPMD refers to either a method used in molecular dynamics (also known as the Car–Parrinello method) or the computational chemistry software package used to impleme