UsefulLinks
Computer Science
Control Systems
Microprocessors and Embedded Systems
1. Introduction to Embedded Systems
2. Digital System Fundamentals
3. Microprocessor Architecture and Organization
4. Microcontroller Architecture
5. Memory Systems
6. Input/Output Systems
7. Embedded Programming Fundamentals
8. Peripheral Interfacing
9. Real-Time Systems and RTOS
10. System Design and Development
11. Advanced Embedded System Topics
7.
Embedded Programming Fundamentals
7.1.
Programming Languages for Embedded Systems
7.1.1.
Assembly Language Programming
7.1.1.1.
Assembly Language Syntax
7.1.1.2.
Mnemonics and Opcodes
7.1.1.3.
Assembler Directives
7.1.1.4.
Macro Programming
7.1.1.5.
Assembly Language Optimization
7.1.2.
C Programming for Embedded Systems
7.1.2.1.
Embedded C Characteristics
7.1.2.2.
Data Types and Memory Usage
7.1.2.3.
Pointer Programming
7.1.2.4.
Bit Manipulation
7.1.2.5.
Volatile Keyword Usage
7.1.2.6.
Interrupt Service Routine Programming
7.1.3.
C++ for Embedded Systems
7.1.3.1.
Object-Oriented Programming Concepts
7.1.3.2.
Memory Management
7.1.3.3.
Template Programming
7.1.3.4.
Exception Handling
7.2.
Development Environment
7.2.1.
Cross-Development Tools
7.2.1.1.
Cross-Compiler
7.2.1.2.
Cross-Assembler
7.2.1.3.
Cross-Linker
7.2.1.4.
Cross-Debugger
7.2.2.
Integrated Development Environment
7.2.2.1.
Code Editor Features
7.2.2.2.
Project Management
7.2.2.3.
Build System Integration
7.2.2.4.
Debugging Interface
7.2.3.
Version Control Systems
7.2.3.1.
Source Code Management
7.2.3.2.
Branching and Merging
7.2.3.3.
Collaborative Development
7.3.
Firmware Development Process
7.3.1.
System Initialization
7.3.1.1.
Hardware Initialization
7.3.1.2.
Memory Initialization
7.3.1.3.
Peripheral Configuration
7.3.2.
Bootloader Development
7.3.2.1.
Boot Process
7.3.2.2.
Bootloader Functions
7.3.2.3.
Firmware Update Mechanisms
7.3.3.
Device Driver Development
7.3.3.1.
Hardware Abstraction Layer
7.3.3.2.
Driver Architecture
7.3.3.3.
Driver Testing and Validation
7.3.4.
Application Development
7.3.4.1.
Main Program Structure
7.3.4.2.
Event-Driven Programming
7.3.4.3.
State Machine Implementation
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6. Input/Output Systems
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8. Peripheral Interfacing