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Computer Science
Mobile Application Development
Flutter Framework
1. Introduction to Flutter and Dart
2. Setting Up the Development Environment
3. Flutter Fundamentals: Widgets
4. Building Layouts in Flutter
5. Handling User Input and Forms
6. Displaying Collections and Lists
7. Navigation and Routing
8. State Management
9. Asynchronous Programming
10. Working with Data and Backend Services
11. Assets, Images, and Fonts
12. Advanced UI and Animations
13. Interacting with Native Platform Features
14. Testing, Debugging, and Performance
15. Building and Deploying Applications
16. Flutter Ecosystem and Continuous Learning
5.
Handling User Input and Forms
5.1.
`TextField` Widget
5.1.1.
Basic Usage
5.1.2.
InputDecoration
5.1.2.1.
Labels and Hints
5.1.2.2.
Icons and Prefixes
5.1.2.3.
Borders and Colors
5.1.3.
TextEditingController
5.1.3.1.
Managing Text Input
5.1.3.2.
Listening to Changes
5.1.3.3.
Disposing Controllers
5.1.4.
Input Types and Keyboards
5.1.5.
Text Input Formatters
5.2.
`Form` Widget
5.2.1.
Form Structure
5.2.2.
GlobalKey for Forms
5.2.3.
FormField
5.2.3.1.
Custom Form Fields
5.2.3.2.
FormFieldState
5.2.4.
Validation Logic
5.2.4.1.
Using `validator`
5.2.4.2.
Displaying Error Messages
5.2.4.3.
Real-time Validation
5.2.5.
Saving Form State
5.2.5.1.
Using `onSaved`
5.2.5.2.
Submitting Forms
5.2.5.3.
Form Reset
5.3.
Other Input Widgets
5.3.1.
`Checkbox`
5.3.2.
`CheckboxListTile`
5.3.3.
`Radio`
5.3.4.
`RadioListTile`
5.3.5.
`Switch`
5.3.6.
`SwitchListTile`
5.3.7.
`Slider`
5.3.8.
`RangeSlider`
5.3.9.
`DatePicker`
5.3.10.
`TimePicker`
5.3.11.
`DropdownButton`
5.3.12.
Handling Input State
5.4.
Focus Management
5.4.1.
FocusNode
5.4.2.
FocusScope
5.4.3.
Keyboard Navigation
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4. Building Layouts in Flutter
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6. Displaying Collections and Lists