UsefulLinks
Computer Science
Mobile Application Development
Flutter Framework
1. Introduction to Flutter and Dart
2. Setting Up the Development Environment
3. Flutter Fundamentals: Widgets
4. Building Layouts in Flutter
5. Handling User Input and Forms
6. Displaying Collections and Lists
7. Navigation and Routing
8. State Management
9. Asynchronous Programming
10. Working with Data and Backend Services
11. Assets, Images, and Fonts
12. Advanced UI and Animations
13. Interacting with Native Platform Features
14. Testing, Debugging, and Performance
15. Building and Deploying Applications
16. Flutter Ecosystem and Continuous Learning
11.
Assets, Images, and Fonts
11.1.
Including Assets in the Project
11.1.1.
pubspec.yaml Configuration
11.1.2.
Asset Organization
11.1.3.
Asset Bundling
11.1.4.
Asset Variants
11.2.
Displaying Images
11.2.1.
Image.asset
11.2.2.
Image.network
11.2.3.
Image.file
11.2.4.
Image.memory
11.2.5.
Image Caching and Placeholders
11.2.6.
Image Loading States
11.2.7.
Image Error Handling
11.3.
Image Optimization
11.3.1.
Image Formats
11.3.2.
Resolution Variants
11.3.3.
Lazy Loading
11.3.4.
Memory Management
11.4.
Using Custom Fonts
11.4.1.
Declaring Fonts in pubspec.yaml
11.4.2.
Applying Fonts in TextStyle
11.4.3.
Font Weights and Styles
11.4.4.
Fallback Fonts
11.4.5.
Google Fonts Package
11.5.
Icons and Vector Graphics
11.5.1.
Material Icons
11.5.2.
Cupertino Icons
11.5.3.
Custom Icon Fonts
11.5.4.
SVG Support
11.5.5.
Vector Graphics
Previous
10. Working with Data and Backend Services
Go to top
Next
12. Advanced UI and Animations