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Computer Science
Mobile Application Development
Flutter Framework
1. Introduction to Flutter and Dart
2. Setting Up the Development Environment
3. Flutter Fundamentals: Widgets
4. Building Layouts in Flutter
5. Handling User Input and Forms
6. Displaying Collections and Lists
7. Navigation and Routing
8. State Management
9. Asynchronous Programming
10. Working with Data and Backend Services
11. Assets, Images, and Fonts
12. Advanced UI and Animations
13. Interacting with Native Platform Features
14. Testing, Debugging, and Performance
15. Building and Deploying Applications
16. Flutter Ecosystem and Continuous Learning
Interacting with Native Platform Features
Using Packages and Plugins
Finding Packages on pub.dev
Adding Dependencies to pubspec.yaml
Integrating a Plugin
Updating and Removing Packages
Version Constraints
Dev Dependencies
Platform Channels
MethodChannel for Method Calls
EventChannel for Data Streams
BasicMessageChannel for Messages
Writing Platform-Specific Code
Android (Kotlin/Java)
iOS (Swift/Objective-C)
Passing Data Between Dart and Native Code
Error Handling in Platform Channels
Creating Custom Plugins
Plugin Project Structure
Federated Plugins
Publishing Plugins
Accessing Device Hardware
Camera (camera package)
Geolocation (geolocator package)
Sensors (sensors_plus package)
Battery Information
Device Information
Accessing Contacts, Storage, etc.
Biometric Authentication
Handling Permissions
permission_handler package
Requesting Permissions
Checking Permission Status
Handling Permission Denials
Platform-Specific Permissions
Platform-Specific Features
Android Intents
iOS App Extensions
Background Processing
Push Notifications
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14. Testing, Debugging, and Performance