Geometric algorithms | Geometry processing

Boolean operations on polygons

Boolean operations on polygons are a set of Boolean operations (AND, OR, NOT, XOR, ...) operating on one or more sets of polygons in computer graphics. These sets of operations are widely used in computer graphics, CAD, and in EDA (in integrated circuit physical design and verification software). (Wikipedia).

Boolean operations on polygons
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Boolean Algebra: Sample Problems

In this video, I work through some sample problems relating to Boolean algebra. Specific, I work through examples of translating equivalences from logical or set notation to Boolean notation, and also a derivation using Boolean equivalences.

From playlist Discrete Mathematics

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Boole polynumbers and equivalent circuits | Math Foundations 264 | N J Wildberger

We want to explain how to associate algebraic expressions to logic circuits which encode their values on various input values, in other words which encode the Boolean functions of circuits. We first review the idea of a polynumber, as opposed to a polynomial, which allows us to concentrat

From playlist Boole's Logic and Circuit Analysis

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Boolean Algebra 2 – Simplifying Complex Expressions

This video follows on from the one about the laws of Boolean algebra. It explains some useful interpretations of the laws of Boolean algebra, in particular, variations of the annulment and distributive laws. It goes on to demonstrate how Boolean algebra can be applied to simplify comple

From playlist Boolean Algebra

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Boolean Algebra 1 – The Laws of Boolean Algebra

This computer science video is about the laws of Boolean algebra. It briefly considers why these laws are needed, that is to simplify complex Boolean expressions, and then demonstrates how the laws can be derived by examining simple logic circuits and their truth tables. It also shows ho

From playlist Boolean Algebra

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The Boole Mobius transform | MathFoundations 270 | N J Wildberger

In this video we present the beginnings of an exciting new insight into the relationship between Boolean functions and Boole polynumbers. It turns out that linear algebra can be applied, and that a remarkable transform given by a linear operator, which we call the Boole-Mobius transform, m

From playlist Boole's Logic and Circuit Analysis

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Linear Transformations: Onto

Linear Algebra: Continuing with function properties of linear transformations, we recall the definition of an onto function and give a rule for onto linear transformations.

From playlist MathDoctorBob: Linear Algebra I: From Linear Equations to Eigenspaces | CosmoLearning.org Mathematics

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What's New in Geometry

To learn more about Wolfram Technology Conference, please visit: https://www.wolfram.com/events/technology-conference/ Speaker: Charles Pooh Wolfram developers and colleagues discussed the latest in innovative technologies for cloud computing, interactive deployment, mobile devices, and

From playlist Wolfram Technology Conference 2018

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What's New in Geometry

To learn more about Wolfram Technology Conference, please visit: https://www.wolfram.com/events/technology-conference/ Speaker: Charles Pooh Wolfram developers and colleagues discussed the latest in innovative technologies for cloud computing, interactive deployment, mobile devices, and

From playlist Wolfram Technology Conference 2017

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Twitch Talks - Geometric Computation

Presenter: Charles Pooh Wolfram Research developers demonstrate the new features of Version 12 of the Wolfram Language that they were responsible for creating. Previously broadcast live on May 7, 2019 at twitch.tv/wolfram. For more information, visit: https://www.wolfram.com/language/12/c

From playlist Twitch Talks

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Boole Reduction: A challenge for programmers | MathFoundations 269 | N J Wildberger

Moving from Boolean algebra to the more powerful and direct Algebra of Boole for circuit analysis opens up some unique challenges for programmers. This will be especially relevant for those with interest and experience in Maple, Mathematica, Matlab, Sage, Mupad and other Computer Algebra S

From playlist Boole's Logic and Circuit Analysis

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Live CEOing Ep 163: Geometric Computing in Wolfram Language

Watch Stephen Wolfram and teams of developers in a live, working, language design meeting. This episode is about Geometric Computing in the Wolfram Language.

From playlist Behind the Scenes in Real-Life Software Design

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Connecting to the Wolfram Computational Geometry Engine

The Wolfram Language provides easy access to powerful import/export functionality and a range of external connections. In this talk, Paul Pawlenko and Charles Pooh help familiarize you with some recent features for connecting Wolfram's computational geometry engine into rendering software

From playlist Wolfram Technology Conference 2020

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Lecture 09: Introduction to Geometry (CMU 15-462/662)

Full playlist: https://www.youtube.com/playlist?list=PL9_jI1bdZmz2emSh0UQ5iOdT2xRHFHL7E Course information: http://15462.courses.cs.cmu.edu/

From playlist Computer Graphics (CMU 15-462/662)

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22 Combinations of binary operations

The left- and right distributive properties of the combination of binary operations.

From playlist Abstract algebra

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How To Model Articulated Action Figurine For 3D Printing | Session 03 | #gamedev

Don’t forget to subscribe! In this project series, you will learn how to model articulated action figurines for 3D printing. In this tutorial, we will be designing Futurama's Bender articulated figurine for 3D printing. It will have fully articulated arms and legs (these will utilize mu

From playlist Model Articulated Action Figurine For 3D Printing

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Using Boolean in Python (Python Tutorial #11)

Using Boolean in Python - let's go! This entire series in a playlist: https://goo.gl/eVauVX Also, keep in touch on Facebook: https://www.facebook.com/entercsdojo And Twitter: https://twitter.com/ykdojo

From playlist Python Tutorials for Absolute Beginners by CS Dojo

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Greiner–Hormann clipping algorithm | Derick Wood | Computational geometry | Monotone polygon | Vatti clipping algorithm | Boolean algebra | Constructive solid geometry | Polygon | Convex polygon | Sweep line algorithm | Weiler–Atherton clipping algorithm | Sutherland–Hodgman algorithm | Geometry processing