Evolutionary algorithms | Optimization algorithms and methods

Evolutionary algorithm

In computational intelligence (CI), an evolutionary algorithm (EA) is a subset of evolutionary computation, a generic population-based metaheuristic optimization algorithm. An EA uses mechanisms inspired by biological evolution, such as reproduction, mutation, recombination, and selection. Candidate solutions to the optimization problem play the role of individuals in a population, and the fitness function determines the quality of the solutions (see also loss function). Evolution of the population then takes place after the repeated application of the above operators. Evolutionary algorithms often perform well approximating solutions to all types of problems because they ideally do not make any assumption about the underlying fitness landscape. Techniques from evolutionary algorithms applied to the modeling of biological evolution are generally limited to explorations of microevolutionary processes and planning models based upon cellular processes. In most real applications of EAs, computational complexity is a prohibiting factor. In fact, this computational complexity is due to fitness function evaluation. Fitness approximation is one of the solutions to overcome this difficulty. However, seemingly simple EA can solve often complex problems; therefore, there may be no direct link between algorithm complexity and problem complexity. (Wikipedia).

Evolutionary algorithm
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From playlist Session 2 - Genetic Algorithms - Intelligence and Learning

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Combinatorial optimization | Gaussian adaptation | Test functions for optimization | Loss function | Monotonic function | Multi expression programming | Learning classifier system | Fitness function | Artificial development | Cartesian genetic programming | Reinforcement learning | Cuckoo search | Evolutionary computation | Genetic algorithm | Mutation (genetic algorithm) | Particle swarm optimization | Firefly algorithm | Neuroevolution | Evolution strategy | Linear genetic programming | Lévy flight | Sequence | Premature convergence | Tierra (computer simulation) | Graph theory | Memetic algorithm | Bounded set | Fitness approximation | Heuristic (computer science) | Rosenbrock function | Entropy in thermodynamics and information theory | Grammatical evolution | Without loss of generality | Subset | Crossover (genetic algorithm) | Bees algorithm | Evolutionary programming | Genetic representation | No free lunch theorem | Avida | Local search (optimization) | Adaptive dimensional search | Metaheuristic | Differential evolution | Estimation of distribution algorithm | Optimization problem | Artificial bee colony algorithm | Algorithm | Gene expression programming | Genetic programming | Swarm intelligence