Category: Evolutionary algorithms

Gaussian adaptation
Gaussian adaptation (GA), also called normal or natural adaptation (NA) is an evolutionary algorithm designed for the maximization of manufacturing yield due to statistical deviation of component valu
Multi expression programming
Multi Expression Programming (MEP) is an evolutionary algorithm for generating mathematical functions describing a given set of data. MEP is a Genetic Programming variant encoding multiple solutions i
Learning classifier system
Learning classifier systems, or LCS, are a paradigm of rule-based machine learning methods that combine a discovery component (e.g. typically a genetic algorithm) with a learning component (performing
Artificial development
Artificial development, also known as artificial embryogeny or machine intelligence or computational development, is an area of computer science and engineering concerned with computational models mot
Meta-optimization
In numerical optimization, meta-optimization is the use of one optimization method to tune another optimization method. Meta-optimization is reported to have been used as early as in the late 1970s by
CMA-ES
Covariance matrix adaptation evolution strategy (CMA-ES) is a particular kind of strategy for numerical optimization. Evolution strategies (ES) are stochastic, derivative-free methods for numerical op
MOEA Framework
The MOEA Framework is an open-source evolutionary computation library for Java that specializes in multi-objective optimization. It supports a variety of multiobjective evolutionary algorithms (MOEAs)
Evolutionary music
Evolutionary music is the audio counterpart to evolutionary art, whereby algorithmic music is created using an evolutionary algorithm. The process begins with a population of individuals which by some
Evolutionary art
Evolutionary art is a branch of generative art, in which the artist does not do the work of constructing the artwork, but rather lets a system do the construction. In evolutionary art, initially gener
Genetic algorithm
In computer science and operations research, a genetic algorithm (GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA).
Particle swarm optimization
In computational science, particle swarm optimization (PSO) is a computational method that optimizes a problem by iteratively trying to improve a candidate solution with regard to a given measure of q
Dispersive flies optimisation
Dispersive flies optimisation (DFO) is a bare-bones swarm intelligence algorithm which is inspired by the swarming behaviour of flies hovering over food sources. DFO is a simple optimiser which works
Neuroevolution
Neuroevolution, or neuro-evolution, is a form of artificial intelligence that uses evolutionary algorithms to generate artificial neural networks (ANN), parameters, and rules. It is most commonly appl
Evolutionary acquisition of neural topologies
Evolutionary acquisition of neural topologies (EANT/EANT2) is an evolutionary reinforcement learning method that evolves both the topology and weights of artificial neural networks. It is closely rela
Computer-automated design
Design Automation usually refers to electronic design automation, or Design Automation which is a Product Configurator. Extending Computer-Aided Design (CAD), automated design and Computer-Automated D
Evolutionary Algorithm for Landmark Detection
There are several algorithms for locating landmarks in images such as satellite maps, medical images etc.Nowadays evolutionary algorithms such as particle swarm optimization are so useful to perform t
Melomics
Melomics (derived from "genomics of melodies") is a computational system for the automatic composition of music (with no human intervention), based on bioinspired algorithms.
Evolution strategy
In computer science, an evolution strategy (ES) is an optimization technique based on ideas of evolution. It belongs to the general class of evolutionary computation or artificial evolution methodolog
IPO underpricing algorithm
IPO underpricing is the increase in stock value from the initial offering price to the first-day closing price. Many believe that underpriced IPOs leave money on the table for corporations, but some b
Evolved antenna
In radio communications, an evolved antenna is an antenna designed fully or substantially by an automatic computer design program that uses an evolutionary algorithm that mimics Darwinian evolution. T
Effective fitness
In natural evolution and artificial evolution (e.g. artificial life and evolutionary computation) the fitness (or performance or ) of a schema is rescaled to give its effective fitness which takes int
Natural evolution strategy
Natural evolution strategies (NES) are a family of numerical optimization algorithms for black box problems. Similar in spirit to evolution strategies, they iteratively update the (continuous) paramet
Fitness approximation
Fitness approximation aims to approximate the objective or fitness functions in evolutionary optimization by building up machine learning models based on data collected from numerical simulations or p
Grammatical evolution
Grammatical evolution (GE) is an evolutionary computation and, more specifically, a genetic programming (GP) technique (or approach) pioneered by Conor Ryan, JJ Collins and Michael O'Neill in 1998 at
Java Grammatical Evolution
In computer science, Java Grammatical Evolution is an implementation of grammatical evolution in the Java programming language. Examples include jGE library and GEVA.
Constructive cooperative coevolution
The constructive cooperative coevolutionary algorithm (also called C3) is a global optimisation algorithm in artificial intelligence based on the multi-start architecture of the greedy randomized adap
Evolutionary programming
Evolutionary programming is one of the four major evolutionary algorithm paradigms. It is similar to genetic programming, but the structure of the program to be optimized is fixed, while its numerical
Cellular evolutionary algorithm
A cellular evolutionary algorithm (cEA) is a kind of evolutionary algorithm (EA) in which individuals cannot mate arbitrarily, but every one interacts with its closer neighbors on which a basic EA is
Neuroevolution of augmenting topologies
NeuroEvolution of Augmenting Topologies (NEAT) is a genetic algorithm (GA) for the generation of evolving artificial neural networks (a neuroevolution technique) developed by Kenneth Stanley and Risto
Evolutionary algorithm
In computational intelligence (CI), an evolutionary algorithm (EA) is a subset of evolutionary computation, a generic population-based metaheuristic optimization algorithm. An EA uses mechanisms inspi
Evolutionary multimodal optimization
In applied mathematics, multimodal optimization deals with optimization tasks that involve finding all or most of the multiple (at least locally optimal) solutions of a problem, as opposed to a single
Genetic representation
In computer programming, genetic representation is a way of presenting solutions/individuals in evolutionary computation methods. Genetic representation can encode appearance, behavior, physical quali
Spiral optimization algorithm
In mathematics, the spiral optimization (SPO) algorithm is a metaheuristic inspired by spiral phenomena in nature. The first SPO algorithm was proposed for two-dimensional unconstrained optimizationba
DarwinTunes
DarwinTunes was a research project into the use of natural selection to create music led by Bob MacCallum and Armand Leroi, scientists at Imperial College London. The project asks volunteers on the In
Minimum Population Search
In evolutionary computation, Minimum Population Search (MPS) is a computational method that optimizes a problem by iteratively trying to improve a set of candidate solutions with regard to a given mea
Evolution window
It was observed in evolution strategies that significant progress toward the fitness/objective function's optimum, generally, can only happen in a narrow band of the mutation step size σ. That narrow
Differential evolution
In evolutionary computation, differential evolution (DE) is a method that optimizes a problem by iteratively trying to improve a candidate solution with regard to a given measure of quality. Such meth
Fly algorithm
The Fly Algorithm is a type of cooperative coevolution based on the Parisian approach. The Fly Algorithm has first been developed in 1999 in the scope of the application of Evolutionary algorithms to
HyperNEAT
Hypercube-based NEAT, or HyperNEAT, is a generative encoding that evolves artificial neural networks (ANNs) with the principles of the widely used NeuroEvolution of Augmented Topologies (NEAT) algorit
Reward-based selection
Reward-based selection is a technique used in evolutionary algorithms for selecting potentially useful solutions for recombination. The probability of being selected for an individual is proportional
Promoter based genetic algorithm
The promoter based genetic algorithm (PBGA) is a genetic algorithm for neuroevolution developed by F. Bellas and R.J. Duro in the (GII) at the University of Coruña, in Spain. It evolves variable size
Gene expression programming
In computer programming, gene expression programming (GEP) is an evolutionary algorithm that creates computer programs or models. These computer programs are complex tree structures that learn and ada
Memetic algorithm
A memetic algorithm (MA) in computer science and operations research, is an extension of the traditional genetic algorithm. It may provide a sufficiently good solution to an optimization problem. It u
Cultural algorithm
Cultural algorithms (CA) are a branch of evolutionary computation where there is a knowledge component that is called the belief space in addition to the population component. In this sense, cultural