Combinatorial optimization | Graph distance | Search algorithms | Routing algorithms | Graph algorithms

Dijkstra's algorithm

Dijkstra's algorithm (/ˈdaɪkstrəz/ DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later. The algorithm exists in many variants. Dijkstra's original algorithm found the shortest path between two given nodes, but a more common variant fixes a single node as the "source" node and finds shortest paths from the source to all other nodes in the graph, producing a shortest-path tree. For a given source node in the graph, the algorithm finds the shortest path between that node and every other. It can also be used for finding the shortest paths from a single node to a single destination node by stopping the algorithm once the shortest path to the destination node has been determined. For example, if the nodes of the graph represent cities and edge path costs represent driving distances between pairs of cities connected by a direct road (for simplicity, ignore red lights, stop signs, toll roads and other obstructions), Dijkstra's algorithm can be used to find the shortest route between one city and all other cities. A widely used application of shortest path algorithms is network routing protocols, most notably IS-IS (Intermediate System to Intermediate System) and OSPF (Open Shortest Path First). It is also employed as a subroutine in other algorithms such as Johnson's. The Dijkstra algorithm uses labels that are positive integers or real numbers, which are totally ordered. It can be generalized to use any labels that are partially ordered, provided the subsequent labels (a subsequent label is produced when traversing an edge) are monotonically non-decreasing. This generalization is called the generic Dijkstra shortest-path algorithm. Dijkstra's algorithm uses a data structure for storing and querying partial solutions sorted by distance from the start. While the original algorithm uses a min-priority queue and runs in time (where is the number of nodes and is the number of edges), it can also be implemented in using an array. The idea of this algorithm is also given in . propose using a Fibonacci heap min-priority queue to optimize the running time complexity to . This is asymptotically the fastest known single-source shortest-path algorithm for arbitrary directed graphs with unbounded non-negative weights. However, specialized cases (such as bounded/integer weights, directed acyclic graphs etc.) can indeed be improved further as detailed in Specialized variants. Additionally, if preprocessing is allowed algorithms such as contraction hierarchies can be up to seven orders of magnitude faster. In some fields, artificial intelligence in particular, Dijkstra's algorithm or a variant of it is known as uniform cost search and formulated as an instance of the more general idea of best-first search. (Wikipedia).

Dijkstra's algorithm
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Dijkstra Algorithm Explained | Network Routing Using Dijkstra’s Algorithm | Simplilearn

In this video on 'What Is Dijkstra's Algorithm?', we will look into the working and the functioning of Dijkstra's algorithm, which works on the principle of the greedy algorithm. This algorithm was designed to deduce the shortest path from the primary node to the target node and design the

From playlist Networking

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Graph Data Structure 4. Dijkstra’s Shortest Path Algorithm

This is the fourth in a series of computer science videos about the graph data structure. This is an explanation of Dijkstra’s algorithm for finding the shortest path between one vertex in a graph and another. Indeed, this explains how Dijkstra’s shortest path algorithm generates a set o

From playlist Path Finding Algorithms

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Code for Dijkstra - Intro to Algorithms

This video is part of an online course, Intro to Algorithms. Check out the course here: https://www.udacity.com/course/cs215.

From playlist Introduction to Algorithms

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This lesson explains how to apply Dijkstra's algorithm to find the shortest path from one vertex to another using a graph. Site: http://mathispower4u.com

From playlist Graph Theory

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This video is part of an online course, Intro to Algorithms. Check out the course here: https://www.udacity.com/course/cs215.

From playlist Introduction to Algorithms

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https://www.buymeacoffee.com/TLMaths Navigate all of my videos at https://sites.google.com/site/tlmaths314/ Like my Facebook Page: https://www.facebook.com/TLMaths-1943955188961592/ to keep updated Follow me on Instagram here: https://www.instagram.com/tlmaths/ Many, MANY thanks to Dea

From playlist OCR MEI MwA F: Dijkstra’s Algorithm

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From playlist Path Finding Algorithms

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Dijkstra vs Bi-directional Dijkstra Algorithm on US Road Network

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From playlist Electromagnetic Animations

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Dijkstra's Shortest Path Algorithm | Graph Theory

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From playlist Graph Theory Playlist

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The hidden beauty of the A* algorithm

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From playlist Fourier

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3b1b SoME 1 Submission: Pencil and Papers Dijkstra's

This is my submission for Grant's "3b1b's Summer of Math Exposition" contest, in which I present the way of teaching Dijkstra's my community college professor uses. The PDF shown in the video can be found here: https://drive.google.com/file/d/1RSM5AOtz0FDdgbf8Kp_KIZCfqsHfbTmj/view?usp=s

From playlist Summer of Math Exposition Youtube Videos

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Lecture 16: Dijkstra

MIT 6.006 Introduction to Algorithms, Fall 2011 View the complete course: http://ocw.mit.edu/6-006F11 Instructor: Srini Devadas License: Creative Commons BY-NC-SA More information at http://ocw.mit.edu/terms More courses at http://ocw.mit.edu

From playlist MIT 6.006 Introduction to Algorithms, Fall 2011

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Dijkstra's Shortest Path Algorithm | Source Code | Graph Theory

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From playlist Graph Theory Playlist

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Dijkstra's Algorithm (Tutorial 10) D1 EDEXCEL A-Level

Powered by https://www.numerise.com/ This video is a tutorial on Dijkstra's Algorithm for Decision 1 Math A-Level. Please make yourself revision notes while watching this and attempt my examples. Complete the suggested exercises from the Edexcel book. After this then move to my video on

From playlist Decision 1: Edexcel A-Level Maths Full Course

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Dijkstra's Algorithm (Decision Maths 1)

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From playlist Decision Maths 1 OCR Exam Board (A-Level tutorials)

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