Virtual Reality

  1. Human Factors in VR
    1. Psychology of Virtual Presence
      1. Presence Theory
        1. Place Illusion
          1. Plausibility Illusion
            1. Embodiment
            2. Factors Affecting Presence
              1. Visual Fidelity
                1. Audio Quality
                  1. Interaction Responsiveness
                    1. Narrative Engagement
                    2. Measuring Presence
                      1. Subjective Questionnaires
                        1. Physiological Measures
                          1. Behavioral Indicators
                            1. Break in Presence Events
                          2. Motion Sickness and Comfort
                            1. Cybersickness Causes
                              1. Sensory Conflict Theory
                                1. Vestibular-Visual Mismatch
                                  1. Individual Differences
                                  2. Symptoms and Effects
                                    1. Nausea and Dizziness
                                      1. Eye Strain and Fatigue
                                        1. Disorientation
                                          1. After-Effects
                                          2. Prevention Strategies
                                            1. Design Guidelines
                                              1. Hardware Solutions
                                                1. User Adaptation
                                                  1. Comfort Settings
                                                  2. Comfort Metrics
                                                    1. Simulator Sickness Questionnaire
                                                      1. Comfort Ratings
                                                        1. Usage Duration
                                                      2. Ergonomics and Physical Comfort
                                                        1. HMD Ergonomics
                                                          1. Weight Distribution
                                                            1. Pressure Points
                                                              1. Adjustability
                                                                1. Ventilation
                                                                2. Physical Interaction Comfort
                                                                  1. Arm Fatigue
                                                                    1. Repetitive Motion
                                                                      1. Standing vs Seated
                                                                        1. Break Recommendations
                                                                        2. Environmental Factors
                                                                          1. Room Temperature
                                                                            1. Lighting Conditions
                                                                              1. Space Requirements
                                                                                1. Safety Considerations
                                                                              2. Cognitive Factors
                                                                                1. Attention and Focus
                                                                                  1. Divided Attention
                                                                                    1. Cognitive Load
                                                                                      1. Information Processing
                                                                                      2. Learning in VR
                                                                                        1. Spatial Learning
                                                                                          1. Procedural Learning
                                                                                            1. Transfer to Real World
                                                                                            2. Memory and Recall
                                                                                              1. Spatial Memory
                                                                                                1. Episodic Memory
                                                                                                  1. Recognition vs Recall
                                                                                                2. Safety and Accessibility
                                                                                                  1. Physical Safety
                                                                                                    1. Play Area Definition
                                                                                                      1. Boundary Systems
                                                                                                        1. Obstacle Detection
                                                                                                          1. Emergency Procedures
                                                                                                          2. Accessibility Design
                                                                                                            1. Visual Impairments
                                                                                                              1. Hearing Impairments
                                                                                                                1. Motor Impairments
                                                                                                                  1. Cognitive Accessibility
                                                                                                                  2. Health Considerations
                                                                                                                    1. Seizure Precautions
                                                                                                                      1. Eye Health
                                                                                                                        1. Psychological Effects