UsefulLinks
1. Introduction to Programming Paradigms
2. Fundamentals of Object-Oriented Programming
3. The Four Pillars of OOP
4. Key Language Constructs and Concepts
5. Relationships Between Classes
6. Principles of Object-Oriented Design
7. Design Patterns
8. Object-Oriented Analysis and Modeling
9. Advanced OOP Topics
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  2. Programming

Object-Oriented Programming and Design

1. Introduction to Programming Paradigms
2. Fundamentals of Object-Oriented Programming
3. The Four Pillars of OOP
4. Key Language Constructs and Concepts
5. Relationships Between Classes
6. Principles of Object-Oriented Design
7. Design Patterns
8. Object-Oriented Analysis and Modeling
9. Advanced OOP Topics
9.
Advanced OOP Topics
9.1.
Generics and Templates
9.1.1.
Type-Safe Code
9.1.1.1.
Benefits of Type Safety
9.1.2.
Generic Classes and Methods
9.1.2.1.
Syntax and Usage
9.1.2.2.
Constraints and Limitations
9.2.
Exception Handling in OOP
9.2.1.
Throwing and Catching Exceptions
9.2.1.1.
Exception Hierarchies
9.2.1.2.
Try-Catch-Finally Blocks
9.2.2.
Custom Exception Classes
9.2.2.1.
Creating User-Defined Exceptions
9.2.2.2.
Best Practices for Exception Design
9.3.
Object Lifetime and Memory Management
9.3.1.
Stack vs Heap Allocation
9.3.1.1.
Differences and Use Cases
9.3.2.
Garbage Collection
9.3.2.1.
Automatic Memory Management
9.3.2.2.
Garbage Collection Algorithms
9.3.3.
Reference Counting
9.3.3.1.
Manual Memory Management
9.3.3.2.
Circular References
9.3.4.
Smart Pointers
9.3.4.1.
Types of Smart Pointers
9.3.4.2.
Ownership Semantics
9.3.4.3.
Resource Management Patterns

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1. Introduction to Programming Paradigms

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