Useful Links
1. Introduction to Programming Paradigms
2. Fundamentals of Object-Oriented Programming
3. The Four Pillars of OOP
4. Key Language Constructs and Concepts
5. Relationships Between Classes
6. Principles of Object-Oriented Design
7. Design Patterns
8. Object-Oriented Analysis and Modeling
9. Advanced OOP Topics
  1. Computer Science
  2. Programming

Object-Oriented Programming and Design

1. Introduction to Programming Paradigms
2. Fundamentals of Object-Oriented Programming
3. The Four Pillars of OOP
4. Key Language Constructs and Concepts
5. Relationships Between Classes
6. Principles of Object-Oriented Design
7. Design Patterns
8. Object-Oriented Analysis and Modeling
9. Advanced OOP Topics
  1. Object-Oriented Analysis and Modeling
    1. Identifying Classes and Objects
      1. Analyzing Requirements
        1. Extracting Nouns and Verbs
          1. Defining Object Boundaries
          2. Defining Responsibilities and Collaborations
            1. Assigning Roles to Classes
              1. Collaborating Objects and Message Flow
              2. Unified Modeling Language
                1. Purpose of UML in OOD
                  1. Standardized Notation
                    1. Communication and Documentation
                    2. Structural Diagrams
                      1. Class Diagram
                        1. Classes Attributes Methods Relationships
                        2. Object Diagram
                          1. Instances and Links
                          2. Component Diagram
                            1. Software Components and Dependencies
                            2. Deployment Diagram
                              1. Hardware and Software Mapping
                            3. Behavioral Diagrams
                              1. Use Case Diagram
                                1. Actors and Use Cases
                                2. Sequence Diagram
                                  1. Object Interactions Over Time
                                  2. Activity Diagram
                                    1. Workflows and Processes
                                    2. State Machine Diagram
                                      1. States and Transitions

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                                7. Design Patterns

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                                9. Advanced OOP Topics

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