Artificial Intelligence for Games

  1. Implementation and Production
    1. AI Engine Architecture
      1. The AI Loop
        1. Update Frequency
          1. Frame Rate Independence
            1. Task Scheduling
              1. Priority Systems
              2. Scheduling and Time Slicing
                1. Managing CPU Load
                  1. Prioritizing AI Tasks
                    1. Load Balancing
                      1. Cooperative Multitasking
                      2. Memory Management
                        1. Memory Pools
                          1. Garbage Collection
                            1. Cache Optimization
                            2. Performance Optimization
                              1. Profiling AI Systems
                                1. Reducing Computational Overhead
                                  1. Level-of-Detail AI
                                    1. Culling Techniques
                                  2. Data Structures and Algorithms
                                    1. Spatial Data Structures
                                      1. Quadtrees and Octrees
                                        1. Spatial Hashing
                                          1. Broad Phase Collision
                                          2. Graph Algorithms
                                            1. Graph Representation
                                              1. Traversal Algorithms
                                                1. Shortest Path Algorithms
                                                2. Priority Queues
                                                  1. Heap Implementation
                                                    1. Binary Heaps
                                                      1. Fibonacci Heaps
                                                    2. Authoring and Tooling
                                                      1. Visual Scripting Editors
                                                        1. Node-Based Editors
                                                          1. Behavior Tree Editors
                                                            1. FSM Editors
                                                              1. Flow Graph Systems
                                                              2. Data-Driven AI Design
                                                                1. Configuration Files
                                                                  1. Configurable Parameters
                                                                    1. External Data Files
                                                                      1. Hot-Reloading Systems
                                                                      2. AI Parameter Tuning
                                                                        1. Balancing AI Behaviors
                                                                          1. Automated Tuning Tools
                                                                            1. A/B Testing
                                                                              1. Parameter Sweeps
                                                                              2. Content Pipeline
                                                                                1. Asset Processing
                                                                                  1. Build Systems
                                                                                    1. Version Control
                                                                                  2. Debugging and Visualization
                                                                                    1. Logging AI States and Decisions
                                                                                      1. Event Logging
                                                                                        1. State Transition Logs
                                                                                          1. Decision Traces
                                                                                            1. Performance Logs
                                                                                            2. Visualizing AI Systems
                                                                                              1. Path Debugging Tools
                                                                                                1. Sensor Range Visualization
                                                                                                  1. State Visualization
                                                                                                    1. Influence Map Display
                                                                                                    2. Profiling AI Performance
                                                                                                      1. CPU Usage Profiling
                                                                                                        1. Memory Usage Analysis
                                                                                                          1. Identifying Bottlenecks
                                                                                                            1. Optimization Strategies
                                                                                                            2. Testing Frameworks
                                                                                                              1. Unit Testing for AI
                                                                                                                1. Integration Testing
                                                                                                                  1. Automated Testing
                                                                                                                2. Platform Considerations
                                                                                                                  1. Console Limitations
                                                                                                                    1. Mobile Constraints
                                                                                                                      1. PC Scalability
                                                                                                                        1. Cloud Computing
                                                                                                                        2. The Role of the AI Programmer
                                                                                                                          1. Collaboration with Designers and Artists
                                                                                                                            1. Communicating AI Capabilities
                                                                                                                              1. Technical Constraints
                                                                                                                                1. Integrating Feedback
                                                                                                                                  1. Cross-Disciplinary Communication
                                                                                                                                  2. Prototyping and Iterating on Behaviors
                                                                                                                                    1. Rapid Prototyping Techniques
                                                                                                                                      1. Playtesting and Refinement
                                                                                                                                        1. Iterative Development
                                                                                                                                          1. Agile Methodologies
                                                                                                                                          2. Documentation and Knowledge Sharing
                                                                                                                                            1. Technical Documentation
                                                                                                                                              1. Code Comments
                                                                                                                                                1. Design Documents
                                                                                                                                                  1. Team Training