Interactive geometry software | Geometry education
Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines, circles or other points. After some construction is done, one can move the points one started with and see how the construction changes. (Wikipedia).
Complements and Supplements: Quick Conceptual Illustrator
Links: https://www.geogebra.org/m/G9De98Xv & https://www.geogebra.org/m/hXYrYnCD
From playlist Geometry: Dynamic Interactives!
Exploring Points, Lines, & Planes
Exploring points, lines, & planes: Pre-made versions and build your own! What do you notice? What do you wonder? 🤔 http://ow.ly/fzhL50KxmIP & https://geogebra.org/m/qdbnkrnj. #GeoGebra #MTBoS #ITeachMath #geometry #geomchat
From playlist Geometry: Dynamic Interactives!
Similar Figures Definition: Dynamic Illustration
Link: https://www.geogebra.org/m/EeXdSpJB
From playlist Geometry: Dynamic Interactives!
Exploring those Hard-to-Visualize Calculus 3D Surfaces
https://www.geogebra.org/m/agmkusms
From playlist Calculus: Dynamic Interactives!
Adding Vectors Geometrically: Dynamic Illustration
Link: https://www.geogebra.org/m/tsBer5An
From playlist Trigonometry: Dynamic Interactives!
Link: https://www.geogebra.org/m/ATnqfej6
From playlist Geometry: Dynamic Interactives!
Stanford Seminar - Interactive Design Tools for the Maker Movement
Bjoern Hartmann University of California, Berkeley This seminar series features dynamic professionals sharing their industry experience and cutting edge research within the human-computer interaction (HCI) field. Each week, a unique collection of technologists, artists, designers, and act
From playlist Stanford Seminars
Similar Figures: Effects on Areas
Link: https://www.geogebra.org/m/k6a9hf4h
From playlist Geometry: Dynamic Interactives!
Virtual Reality for Architectural Review
Presented by Jeff Rogers. Virtual Reality has advanced by leaps and bounds over the past few years, bringing it into the hands of more users and producers who are putting the growing medium to use. The UITS Advanced Visualization Lab presented this series on how the medium of virtual reali
From playlist Impact of Virtual Reality Seminar Series
Henry Adams (6/2/20): From persistent homology to machine learning
Title: From persistent homology to machine learning Abstract: I will give an overview of a variety of ways to turn persistent homology output into input for machine learning tasks, including a discussion of the stability and interpretability properties of these methods. Persistent homolog
From playlist SIAM Topological Image Analysis 2020
Complete Virtual Reality Course For Beginners In VR development | Session 03 | #C | #programming
Don’t forget to subscribe! This is a Complete Virtual Reality Course for Beginners In VR development. In this course, we are using C# and the Unity game engine. This course has already been taught to professional software developers new to VR development. This video series provides a mec
From playlist Virtual Reality Course For Beginners
Link: https://www.geogebra.org/m/P4tagekj
From playlist Geometry: Dynamic Interactives!
Plotting Points Using Spherical Coordinates: Dynamic & Modifiable Illustrator
Link: https://www.geogebra.org/m/h9xS5ZZs
From playlist Multivariable Calculus: Dynamic Interactives!
Wolfram Technology Conference 2019: Stephen Wolfram's Keynote Address
Stephen Wolfram's opening keynote for the Wolfram Technology Conference. In this keynote, Stephen discusses new features implemented in Version 12, new upcoming features for the next iteration of the Wolfram Language, pre-release versions of Mathematica, live demonstrations of new features
From playlist Wolfram Technology Conference 2019
​Adrian Baddeley: ​The Poisson-saddlepoint approximation
Gibbs spatial point processes are important models in theoretical physics and in spatial statistics. After a brief survey of Gibbs point processes, we will present a method for approximating their most important characteristic, the intensity of the process. The method has some affinity wit
From playlist Probability and Statistics
Guo-Wei Wei (8/28/21): How Math and AI are revolutionizing biosciences
Mathematics underpins fundamental theories in physics such as quantum mechanics, general relativity, and quantum field theory. Nonetheless, its success in modern biology, namely cellular biology, molecular biology, biochemistry, and genetics, has been quite limited. Artificial intelligence
From playlist Beyond TDA - Persistent functions and its applications in data sciences, 2021
"A Virtual Heart: Mathematical and Numerical Models of the Cardiac Electromechanical Function"
by Francesco Regazzoni (Politecnico di Milano, Italy)
From playlist Mathematical Biology
Link: https://www.geogebra.org/m/hWD7GPGB
From playlist 3D: Dynamic Interactives!
Interface Technologies That Have Not Yet Left the Lab
(February 3, 2012) Johnny Lee talks about many of the most advanced technologies being developed today and discusses the pathway most technologies go through to be placed on the market. Lee describes how a combination of technological advances, consumer needs, and aesthetics lead to a succ
From playlist Lecture Collection | Human-Computer Interaction Seminar (2011-2012)