Mathematics for Game Development
Mathematics for Game Development is a field of applied mathematics focused on the principles required to build interactive virtual worlds and their underlying systems. It heavily utilizes linear algebra, including vectors and matrices, to manipulate the position, rotation, and scale of objects in 2D and 3D space, forming the backbone of graphics rendering and object transformation. Trigonometry is essential for calculating angles and trajectories, while calculus underpins the physics engines that simulate realistic motion, gravity, and collisions. Furthermore, concepts from probability and statistics are crucial for designing game mechanics such as procedural content generation, AI behavior, and balanced loot systems, making math an indispensable tool for nearly every aspect of creating a game.
- Foundational Mathematical Concepts
- Number Systems and Properties
- The Cartesian Coordinate System
- Basic Algebra Review
- Fundamental Geometry
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2. Linear Algebra: Vectors