DVD rippers

321 Studios

321 Studios was a privately held company headquartered in St. Louis, Missouri with a sales office in Berkeley, California. The company was a leading provider of DVD authoring software, including the highly controversial DVD X Copy product line of DVD copy software. The DVDXCopy family of products enabled novice computer users to quickly and easily copy any DVD movie, including DVD movies protected with the Content Scrambling System (CSS). 321 Studios' products were sold through most major North American and International retailers and worldwide through the company's website. In February 2004, after a three-year legal battle with several of the major Hollywood studios, the DVDXCopy products were deemed by a California court to be in violation of the Digital Millennium Copyright Act (DMCA) in the case 321 Studios v. Metro Goldwyn Mayer Studios, Inc. and were banned from selling DVD Content Scrambling System circumvention software. The company was shut down in August 2004. (Wikipedia).

Video thumbnail

Best Production Practices for Casual Games | Introduction | #gamedev

Don’t forget to subscribe! This project series is about best production practices for casual games. Most game development projects fail. And, when they fail, hopes and dreams are squashed with them. But it doesn't have to be this way! We can learn a repeatable process for development su

From playlist Best Production Practices for Casual Games

Video thumbnail

Best Production Practices for Casual Games | Session 09 | #gamedev

Don’t forget to subscribe! This project series is about best production practices for casual games. Most game development projects fail. And, when they fail, hopes and dreams are squashed with them. But it doesn't have to be this way! We can learn a repeatable process for development su

From playlist Best Production Practices for Casual Games

Video thumbnail

Best Production Practices for Casual Games | Session 03 | #gamedev

Don’t forget to subscribe! This project series is about best production practices for casual games. Most game development projects fail. And, when they fail, hopes and dreams are squashed with them. But it doesn't have to be this way! We can learn a repeatable process for development su

From playlist Best Production Practices for Casual Games

Video thumbnail

Best Production Practices for Casual Games | Session 02 | #gamedev

Don’t forget to subscribe! This project series is about best production practices for casual games. Most game development projects fail. And, when they fail, hopes and dreams are squashed with them. But it doesn't have to be this way! We can learn a repeatable process for development su

From playlist Best Production Practices for Casual Games

Video thumbnail

Best Production Practices for Casual Games | Session 04 | #gamedev

Don’t forget to subscribe! This project series is about best production practices for casual games. Most game development projects fail. And, when they fail, hopes and dreams are squashed with them. But it doesn't have to be this way! We can learn a repeatable process for development su

From playlist Best Production Practices for Casual Games

Video thumbnail

Best Production Practices for Casual Games | Session 01 | #gamedev

Don’t forget to subscribe! This project series is about best production practices for casual games. Most game development projects fail. And, when they fail, hopes and dreams are squashed with them. But it doesn't have to be this way! We can learn a repeatable process for development su

From playlist Best Production Practices for Casual Games

Video thumbnail

Best Production Practices for Casual Games | Session 05 | #gamedev

Don’t forget to subscribe! This project series is about best production practices for casual games. Most game development projects fail. And, when they fail, hopes and dreams are squashed with them. But it doesn't have to be this way! We can learn a repeatable process for development su

From playlist Best Production Practices for Casual Games

Video thumbnail

Astronomy Cast 321: Solar Flares

Sometimes the Sun is quiet, and other times the Sun gets downright unruly. During the peak of its 11-year cycle, the surface of the Sun is littered with darker sunspots. And its from these sunspots that the Sun generates massive solar flares, which can spew radiation and material in our di

From playlist Astronomy Cast

Video thumbnail

JavaScript Tutorial 7 Paint App Canvas API

Code & Images Here : http://bit.ly/JSPaint Best JavaScript Book : https://amzn.to/2GcKzQk Subscribe to Me : http://bit.ly/2FWQZTx In this tutorial I start creating a JavaScript Paint Application while exploring all that is possible with the JavaScript Canvas API. We'll create a paint app

From playlist JavaScript Tutorial Real Projects

Video thumbnail

PyMath #4 - The Curious 2019 AIME 1 Problem 1 Exercise!

Train your Python skills by trying out Brilliant! It makes for a really great Christmas Gift btw ;D https://brilliant.org/FlammableMaths PyMath Playlist: https://www.youtube.com/playlist?list=PLN2B6ZNu6xmdS12rCSWlMUV4XTBhJ0SKr Today we be exploring a sum of 9, 99, 999 and so on up until 3

From playlist Competitive Maths

Video thumbnail

Engineering Behind Australia's Gigantic Coal Industry | Mega Mechanics | Spark

On today’s episode of Mega Mechanics: the dangers on a high wind, deconstruction project. One misstep could bring the mighty coal service conveyer belt to a standstill, and it’s up to the mechanical fitters to keep it moving. A sticky situation at the Rocky Point Sugar Mill calls from a qu

From playlist Mega Mechanics

Video thumbnail

MATH1081 Discrete Maths: Chapter 2 Question 10 e

Here we solve a congruence equation. Presented by Peter Brown of the School of Mathematics and Statistics, Faculty of Science, UNSW.

From playlist MATH1081 Discrete Mathematics

Video thumbnail

That Time It Rained for Two Million Years

Check out our podcast Eons: Mysteries of Deep Time: http://ow.ly/2J4450Iu69U PBS Member Stations rely on viewers like you. To support your local station, go to http://to.pbs.org/DonateEons At the beginning of the Triassic Period, with the continents locked together from pole-to-pole in t

From playlist Earth & Climate Science

Video thumbnail

Math Major Examples -- Number Theory #6

⭐Support the channel⭐ Patreon: https://www.patreon.com/michaelpennmath Merch: https://teespring.com/stores/michael-penn-math My amazon shop: https://www.amazon.com/shop/michaelpenn 🟢 Discord: https://discord.gg/Ta6PTGtKBm ⭐my other channels⭐ Main Channel: https://www.youtube.

From playlist Number Theory

Video thumbnail

4 Mental Shortcuts That Cloud Your Judgement

These cognitive biases affect how we make decisions–and it often happens subconsciously. My Twitter: https://twitter.com/nessyhill Instagram: https://instagram.com/nessyhill SUBSCRIBE to BrainCraft! Click here: http://ow.ly/rt5IE ↓ MORE LINKS BELOW ↓ BrainCraft is written and hosted by

From playlist Four Things

Video thumbnail

Applications of Equations - Heart Rate, Simple Interest, Population Growth (L1.4)

This video explains how to use given equations to solve various application problems. Content created by Jen Bohart and Amy Volpe Scottsdale CC Math Department Licensed CC-BY-SA 4.0

From playlist Introduction to Linear Equations in One Variable

Video thumbnail

Best Production Practices for Casual Games | Session 06 | #gamedev

Don’t forget to subscribe! This project series is about best production practices for casual games. Most game development projects fail. And, when they fail, hopes and dreams are squashed with them. But it doesn't have to be this way! We can learn a repeatable process for development su

From playlist Best Production Practices for Casual Games

Video thumbnail

Clingy Thingy Science - Cool Science Experiment

We're all crazy about the 9News Broncos Clingy Thingy... but did you ever wonder how the magical "cling" action works? We pulled our science guy, Steve Spangler, away from his lab to share some of the coolest science you can do with your Clingy Thingy. Want more experiments like this? Che

From playlist Science Mondays - 9NEWS with Steve Spangler

Video thumbnail

Best Production Practices for Casual Games | Session 07 | #gamedev

Don’t forget to subscribe! This project series is about best production practices for casual games. Most game development projects fail. And, when they fail, hopes and dreams are squashed with them. But it doesn't have to be this way! We can learn a repeatable process for development su

From playlist Best Production Practices for Casual Games

Video thumbnail

Ex: Direct Variation (Distance = Rate x Time)

This video provides and example of direct variation using the distance = rate x time formula. Complete Video Library at http://www.mathispower4u.com Search by Topic at http://www.mathispower4u.wordpress.com

From playlist Direct Variation

Related pages

DVD X Copy | Digital Millennium Copyright Act