UsefulLinks
Computer Science
Web Development
WebRTC
1. Introduction to WebRTC
2. The Signaling Process
3. Core WebRTC APIs
4. Networking and Connectivity
5. Media and Codecs
6. Security in WebRTC
7. WebRTC Architectures and Topologies
8. Advanced Topics and Best Practices
9. The Future of WebRTC
7.
WebRTC Architectures and Topologies
7.1.
Peer-to-Peer Architecture
7.1.1.
How Mesh Networks Work
7.1.2.
Advantages
7.1.2.1.
Low Latency
7.1.2.2.
Direct Communication
7.1.2.3.
No Server Dependencies
7.1.3.
Limitations and Scalability Issues
7.1.3.1.
Bandwidth Usage
7.1.3.2.
CPU Usage
7.1.3.3.
Number of Participants
7.1.3.4.
Network Complexity
7.2.
Server-Based Topologies
7.2.1.
Selective Forwarding Unit
7.2.1.1.
Role of SFU
7.2.1.2.
Media Routing
7.2.1.3.
Advantages for Group Calls
7.2.1.4.
Bandwidth Management
7.2.1.5.
Simulcast Support
7.2.1.6.
Popular SFU Solutions
7.2.2.
Multipoint Control Unit
7.2.2.1.
Role of MCU
7.2.2.2.
Transcoding and Mixing
7.2.2.3.
Centralized Processing
7.2.2.4.
Comparison with SFU
7.2.2.5.
Use Cases
7.2.3.
Hybrid Architectures
7.2.3.1.
Combining Mesh and SFU
7.2.3.2.
Combining SFU and MCU
7.2.3.3.
Dynamic Topology Selection
7.3.
Choosing the Right Topology
7.3.1.
Application Requirements
7.3.2.
Scalability Considerations
7.3.3.
Cost and Complexity
7.3.4.
Performance Requirements
7.3.5.
User Experience Factors
Previous
6. Security in WebRTC
Go to top
Next
8. Advanced Topics and Best Practices