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Computer Science
Web Development
Web Accessibility
1. Introduction to Web Accessibility
2. Understanding Disabilities and User Needs
3. Web Content Accessibility Guidelines (WCAG)
4. Principle 1: Perceivable
5. Principle 2: Operable
6. Principle 3: Understandable
7. Principle 4: Robust
8. Accessible Rich Internet Applications (ARIA)
9. Accessible Design and User Experience
10. Accessible Development Implementation
11. Accessibility Testing and Quality Assurance
12. Legal and Compliance Framework
13. Organizational Accessibility Integration
Principle 2: Operable
Guideline 2.1: Keyboard Accessibility
Keyboard Navigation
Full Keyboard Functionality
Tab Order Management
Focus Indicator Visibility
Keyboard Traps
Trap Prevention
Escape Mechanisms
Modal Dialog Handling
Character Key Shortcuts
Shortcut Conflicts
Customization Options
Accidental Activation Prevention
Guideline 2.2: Enough Time
Timing Adjustments
Time Limit Extensions
Time Limit Removal
User Control Options
Moving Content Control
Animation Pausing
Auto-Update Control
Carousel Management
Interruptions Management
User-Initiated Interruptions
Emergency Interruptions
Postponement Options
Guideline 2.3: Seizures and Physical Reactions
Flash Thresholds
Three Flash Rule
General Flash Thresholds
Red Flash Thresholds
Animation Control
Motion Reduction Options
Animation Disabling
Vestibular Disorder Considerations
Guideline 2.4: Navigable Content
Bypass Mechanisms
Skip Links Implementation
Heading Navigation
Landmark Navigation
Page Titles
Descriptive Titles
Unique Page Identification
Title Structure
Focus Management
Focus Order Logic
Focus Visibility
Focus Restoration
Link Purpose
Link Context Clarity
Descriptive Link Text
Link Identification
Multiple Navigation Methods
Site Maps
Search Functionality
Navigation Menus
Headings and Labels
Heading Structure
Label Clarity
Section Identification
Guideline 2.5: Input Modalities
Pointer Gestures
Simple Gesture Alternatives
Complex Gesture Alternatives
Gesture Customization
Pointer Cancellation
Down-Event Prevention
Up-Event Completion
Abort Mechanisms
Label in Name
Visible Label Matching
Accessible Name Consistency
Speech Recognition Compatibility
Motion Actuation
Device Motion Alternatives
User Motion Alternatives
Motion Disabling Options
Target Size
Minimum Target Dimensions
Target Spacing Requirements
Exception Handling
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4. Principle 1: Perceivable
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6. Principle 3: Understandable