Sketching and Drawing for Architecture and Design

  1. Foundational Skills and Materials
    1. Core Drawing Materials
      1. Drawing Surfaces
        1. Paper Types and Weights
          1. Cartridge Paper
            1. Tracing Paper
              1. Vellum
                1. Newsprint
                  1. Bristol Board
                    1. Watercolor Paper
                    2. Sketchbooks
                      1. Hardbound vs. Softbound
                        1. Portable Sketchbooks
                          1. Paper Texture Considerations
                            1. Size Selection
                          2. Drawing Instruments
                            1. Graphite Pencils and Leads
                              1. Pencil Grades
                                1. Mechanical Pencils
                                  1. Lead Holders
                                  2. Technical Pens
                                    1. Line Widths
                                      1. Ink Types
                                        1. Maintenance
                                        2. Felt-tip Pens and Markers
                                          1. Alcohol-based Markers
                                            1. Water-based Markers
                                              1. Fine Liners
                                              2. Charcoal and Conte
                                                1. Vine Charcoal
                                                  1. Compressed Charcoal
                                                    1. Conte Crayons
                                                      1. White Charcoal
                                                    2. Supporting Tools
                                                      1. Erasers
                                                        1. Kneaded Erasers
                                                          1. Vinyl Erasers
                                                            1. Precision Erasers
                                                              1. Electric Erasers
                                                              2. Rulers and Triangles
                                                                1. Metal vs. Plastic Rulers
                                                                  1. 30/60/90 Triangles
                                                                    1. 45/45/90 Triangles
                                                                      1. Architect's Scale
                                                                      2. Compasses and Protractors
                                                                        1. Drawing Circles and Arcs
                                                                          1. Measuring Angles
                                                                            1. Beam Compasses
                                                                            2. French Curves and Splines
                                                                              1. Drawing Irregular Curves
                                                                                1. Flexible Curve Tools
                                                                                  1. Ship Curves
                                                                              2. Basic Line Work
                                                                                1. Line Quality and Weight
                                                                                  1. Thick vs. Thin Lines
                                                                                    1. Consistency and Variation
                                                                                      1. Line Hierarchy
                                                                                      2. Contour Drawing
                                                                                        1. Blind Contour
                                                                                          1. Modified Contour
                                                                                            1. Continuous Line Drawing
                                                                                            2. Cross-Contour Drawing
                                                                                              1. Indicating Form and Volume
                                                                                                1. Surface Modeling
                                                                                                2. Gestural Lines
                                                                                                  1. Expressive Mark Making
                                                                                                    1. Capturing Movement
                                                                                                      1. Energy and Flow
                                                                                                    2. Tonal Value and Shading
                                                                                                      1. Understanding Value
                                                                                                        1. Creating a Value Scale
                                                                                                          1. Gradation Techniques
                                                                                                            1. Identifying Light to Dark
                                                                                                            2. Shading Techniques
                                                                                                              1. Hatching
                                                                                                                1. Parallel Hatching
                                                                                                                  1. Directional Hatching
                                                                                                                    1. Spacing Control
                                                                                                                    2. Cross-hatching
                                                                                                                      1. Layering Directions
                                                                                                                        1. Building Density
                                                                                                                        2. Stippling
                                                                                                                          1. Dot Density Control
                                                                                                                            1. Pattern Variation
                                                                                                                            2. Smudging and Blending
                                                                                                                              1. Using Blending Stumps
                                                                                                                                1. Finger and Tissue Blending
                                                                                                                                  1. Tortillons
                                                                                                                                2. Rendering Basic Geometric Forms
                                                                                                                                  1. Cubes
                                                                                                                                    1. Light and Shadow Placement
                                                                                                                                      1. Edge Definition
                                                                                                                                      2. Spheres
                                                                                                                                        1. Core Shadow and Highlight
                                                                                                                                          1. Reflected Light
                                                                                                                                          2. Cylinders
                                                                                                                                            1. Gradation Around Curves
                                                                                                                                              1. Elliptical Ends
                                                                                                                                              2. Cones
                                                                                                                                                1. Tapered Shading
                                                                                                                                                  1. Circular Base