Reinforcement Learning

Reinforcement Learning (RL) is a machine learning paradigm where an intelligent agent learns to make optimal decisions by interacting with an environment through trial and error. The agent performs actions and receives numerical rewards or penalties, with the objective of developing a strategy, or "policy," that maximizes its cumulative reward over time. Unlike supervised learning, it does not require labeled data but instead learns from the consequences of its actions, making it a cornerstone of decision-making in artificial intelligence. When combined with neural networks, this approach becomes Deep Reinforcement Learning, capable of solving highly complex problems with vast state spaces, such as mastering strategic games or navigating autonomous systems.

  1. Foundations of Reinforcement Learning
    1. The Reinforcement Learning Problem
      1. Learning from Interaction
        1. Agent-Environment Interaction Loop
          1. Feedback and Adaptation
            1. Sequential Decision Making
            2. Goal-Directed Learning
              1. Defining Objectives
                1. Maximizing Cumulative Reward
                  1. Long-term vs Short-term Goals
                  2. Trial-and-Error Learning
                    1. Exploration of Actions
                      1. Learning from Consequences
                        1. Balancing Risk and Reward
                      2. Core Components of RL Systems
                        1. The Agent
                          1. Definition and Role
                            1. Internal State and Memory
                              1. Decision-Making Mechanisms
                              2. The Environment
                                1. Types of Environments
                                  1. Deterministic vs Stochastic
                                    1. Stationary vs Non-stationary
                                      1. Single-agent vs Multi-agent
                                      2. Environment Dynamics
                                        1. Environment Complexity
                                        2. State Representation
                                          1. State Space Definition
                                            1. Observable vs Hidden States
                                              1. State Features and Encoding
                                                1. Continuous vs Discrete States
                                                2. Action Space
                                                  1. Discrete Actions
                                                    1. Continuous Actions
                                                      1. Action Selection Mechanisms
                                                        1. Action Constraints
                                                        2. Reward Signal
                                                          1. Immediate Rewards
                                                            1. Delayed Rewards
                                                              1. Reward Signal Design
                                                                1. Sparse vs Dense Rewards
                                                                2. Policy
                                                                  1. Definition of Policy
                                                                    1. Deterministic Policies
                                                                      1. Stochastic Policies
                                                                        1. Policy Representation
                                                                        2. Value Functions
                                                                          1. State-Value Function
                                                                            1. Action-Value Function
                                                                              1. Interpretation and Use
                                                                                1. Relationship to Optimal Behavior
                                                                                2. Model of the Environment
                                                                                  1. Transition Dynamics
                                                                                    1. Reward Prediction
                                                                                      1. Model-Based vs Model-Free Approaches
                                                                                    2. Types of RL Tasks
                                                                                      1. Episodic Tasks
                                                                                        1. Episodes and Termination
                                                                                          1. Terminal States
                                                                                            1. Resetting the Environment
                                                                                            2. Continuing Tasks
                                                                                              1. Infinite-Horizon Problems
                                                                                                1. Discounting Future Rewards
                                                                                                  1. Average Reward Formulation
                                                                                                2. Comparison with Other Learning Paradigms
                                                                                                  1. Supervised Learning
                                                                                                    1. Labeled Data Requirements
                                                                                                      1. Direct Feedback vs Reward Signals
                                                                                                        1. Batch vs Sequential Learning
                                                                                                        2. Unsupervised Learning
                                                                                                          1. Pattern Discovery
                                                                                                            1. Absence of Reward Signal
                                                                                                              1. Representation Learning
                                                                                                              2. Semi-Supervised Learning
                                                                                                                1. Partial Labeling
                                                                                                                  1. Hybrid Approaches