Qt Framework Development

  1. GUI Development with QML and Qt Quick
    1. Introduction to QML
      1. Declarative UI Language
        1. Syntax and Structure
          1. Comparison with Widgets
            1. Benefits and Trade-offs
            2. JavaScript Integration
              1. Scripting in QML
                1. Logic and Event Handling
                  1. JavaScript Engine
                  2. Property Bindings
                    1. Automatic Updates
                      1. Binding Expressions
                        1. Binding Loops
                      2. Basic QML Syntax
                        1. QML Documents
                          1. File Structure
                            1. Import Statements
                              1. Pragma Directives
                              2. Objects and Properties
                                1. Object Types
                                  1. Property Declarations
                                    1. Property Aliases
                                      1. Attached Properties
                                      2. States and Transitions
                                        1. State Definitions
                                          1. State Changes
                                            1. Transition Animations
                                              1. State Groups
                                              2. Animations
                                                1. Property Animations
                                                  1. Sequential and Parallel Animations
                                                    1. Easing Curves
                                                      1. Animation Controllers
                                                    2. Qt Quick Controls
                                                      1. Basic UI Controls
                                                        1. Button
                                                          1. Label
                                                            1. TextField
                                                              1. CheckBox
                                                                1. RadioButton
                                                                  1. Switch
                                                                    1. Slider
                                                                      1. ProgressBar
                                                                      2. Container Controls
                                                                        1. ApplicationWindow
                                                                          1. Page
                                                                            1. Frame
                                                                              1. GroupBox
                                                                                1. ScrollView
                                                                                  1. StackView
                                                                                    1. SwipeView
                                                                                    2. Layouts and Positioning
                                                                                      1. Row and Column Layouts
                                                                                        1. Grid Layout
                                                                                          1. Anchors and Margins
                                                                                            1. Positioners
                                                                                            2. Styles and Customization
                                                                                              1. Material Style
                                                                                                1. Universal Style
                                                                                                  1. Fusion Style
                                                                                                    1. Custom Style Implementation
                                                                                                  2. Advanced QML Concepts
                                                                                                    1. Component System
                                                                                                      1. Defining Components
                                                                                                        1. Component Instantiation
                                                                                                          1. Dynamic Component Creation
                                                                                                          2. Models and Views
                                                                                                            1. ListModel
                                                                                                              1. ListView
                                                                                                                1. GridView
                                                                                                                  1. PathView
                                                                                                                    1. Delegates
                                                                                                                    2. Canvas and Custom Drawing
                                                                                                                      1. Canvas Element
                                                                                                                        1. Context2D API
                                                                                                                          1. Custom Paint Items
                                                                                                                        2. Integrating C++ with QML
                                                                                                                          1. Exposing C++ Classes to QML
                                                                                                                            1. Registering Types
                                                                                                                              1. Object Ownership
                                                                                                                                1. Type Registration Macros
                                                                                                                                2. Exposing C++ Enums and Properties
                                                                                                                                  1. Q_ENUM Registration
                                                                                                                                    1. Q_PROPERTY Declarations
                                                                                                                                      1. Property Change Notifications
                                                                                                                                      2. Calling C++ Functions from QML
                                                                                                                                        1. Q_INVOKABLE Methods
                                                                                                                                          1. Context Properties
                                                                                                                                            1. Singleton Registration
                                                                                                                                            2. Emitting Signals from C++ to QML
                                                                                                                                              1. Signal Registration
                                                                                                                                                1. Signal Handling in QML
                                                                                                                                                  1. Connection Management
                                                                                                                                                  2. QML Engine Integration
                                                                                                                                                    1. QQmlApplicationEngine
                                                                                                                                                      1. QQuickView
                                                                                                                                                        1. Context Management
                                                                                                                                                      2. The Qt Quick Scene Graph
                                                                                                                                                        1. Rendering Architecture
                                                                                                                                                          1. Scene Graph Structure
                                                                                                                                                            1. Rendering Pipeline
                                                                                                                                                              1. Threaded Rendering
                                                                                                                                                              2. Performance Considerations
                                                                                                                                                                1. Optimizing QML Performance
                                                                                                                                                                  1. Batching and Culling
                                                                                                                                                                    1. Texture Management
                                                                                                                                                                    2. Custom Visual Items in C++
                                                                                                                                                                      1. QQuickItem Subclassing
                                                                                                                                                                        1. Scene Graph Integration
                                                                                                                                                                          1. Custom Geometry
                                                                                                                                                                            1. Custom Materials