Useful Links
1. Introduction to Go Programming
2. Go Language Basics
3. Control Flow
4. Composite Data Types
5. Methods and Interfaces
6. Error Handling
7. Concurrency
8. Standard Library
9. Testing and Benchmarking
10. Go Toolchain
11. Advanced Topics
12. Application Development
13. Best Practices and Patterns
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  2. Programming
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Go Programming

1. Introduction to Go Programming
2. Go Language Basics
3. Control Flow
4. Composite Data Types
5. Methods and Interfaces
6. Error Handling
7. Concurrency
8. Standard Library
9. Testing and Benchmarking
10. Go Toolchain
11. Advanced Topics
12. Application Development
13. Best Practices and Patterns
  1. Concurrency
    1. Goroutines
      1. Goroutine Basics
        1. Creating Goroutines
          1. Goroutine Lifecycle
            1. Goroutine Scheduling
            2. Goroutine Management
              1. Goroutine Synchronization
                1. Goroutine Leaks
                  1. Goroutine Best Practices
                2. Channels
                  1. Channel Fundamentals
                    1. Channel Creation
                      1. Channel Operations
                        1. Channel Types
                        2. Channel Varieties
                          1. Unbuffered Channels
                            1. Buffered Channels
                              1. Directional Channels
                              2. Channel Operations
                                1. Sending Values
                                  1. Receiving Values
                                    1. Channel Closing
                                      1. Range over Channels
                                      2. Channel Patterns
                                        1. Channel as Synchronization
                                          1. Channel as Communication
                                            1. Channel Ownership
                                          2. Select Statement
                                            1. Select Syntax
                                              1. Multiple Channel Operations
                                                1. Default Case
                                                  1. Non-blocking Operations
                                                    1. Timeout Patterns
                                                    2. Concurrency Patterns
                                                      1. Worker Pools
                                                        1. Pipeline Pattern
                                                          1. Fan-in Pattern
                                                            1. Fan-out Pattern
                                                              1. Rate Limiting
                                                                1. Circuit Breaker
                                                                2. Synchronization Primitives
                                                                  1. Mutex
                                                                    1. sync.Mutex
                                                                      1. Critical Sections
                                                                        1. Deadlock Prevention
                                                                        2. RWMutex
                                                                          1. Read-Write Locks
                                                                            1. Performance Considerations
                                                                            2. WaitGroup
                                                                              1. Goroutine Coordination
                                                                                1. Wait Patterns
                                                                                2. Atomic Operations
                                                                                  1. sync/atomic Package
                                                                                    1. Atomic Counters
                                                                                      1. Compare-and-Swap
                                                                                      2. Conditional Variables
                                                                                        1. sync.Cond
                                                                                          1. Wait and Signal
                                                                                          2. Once
                                                                                            1. sync.Once
                                                                                              1. Initialization Patterns
                                                                                            2. Memory Model
                                                                                              1. Happens-Before Relation
                                                                                                1. Memory Ordering
                                                                                                  1. Data Races
                                                                                                    1. Race Detection

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                                                                                                  6. Error Handling

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                                                                                                  8. Standard Library

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