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Computer Science
Programming
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Go Programming
1. Introduction to Go Programming
2. Go Language Basics
3. Control Flow
4. Composite Data Types
5. Methods and Interfaces
6. Error Handling
7. Concurrency
8. Standard Library
9. Testing and Benchmarking
10. Go Toolchain
11. Advanced Topics
12. Application Development
13. Best Practices and Patterns
Concurrency
Goroutines
Goroutine Basics
Creating Goroutines
Goroutine Lifecycle
Goroutine Scheduling
Goroutine Management
Goroutine Synchronization
Goroutine Leaks
Goroutine Best Practices
Channels
Channel Fundamentals
Channel Creation
Channel Operations
Channel Types
Channel Varieties
Unbuffered Channels
Buffered Channels
Directional Channels
Channel Operations
Sending Values
Receiving Values
Channel Closing
Range over Channels
Channel Patterns
Channel as Synchronization
Channel as Communication
Channel Ownership
Select Statement
Select Syntax
Multiple Channel Operations
Default Case
Non-blocking Operations
Timeout Patterns
Concurrency Patterns
Worker Pools
Pipeline Pattern
Fan-in Pattern
Fan-out Pattern
Rate Limiting
Circuit Breaker
Synchronization Primitives
Mutex
sync.Mutex
Critical Sections
Deadlock Prevention
RWMutex
Read-Write Locks
Performance Considerations
WaitGroup
Goroutine Coordination
Wait Patterns
Atomic Operations
sync/atomic Package
Atomic Counters
Compare-and-Swap
Conditional Variables
sync.Cond
Wait and Signal
Once
sync.Once
Initialization Patterns
Memory Model
Happens-Before Relation
Memory Ordering
Data Races
Race Detection
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8. Standard Library