Computer-Aided Design (CAD)

  1. Fundamental CAD Concepts
    1. CAD Interface Components
      1. Graphics Window and Viewport
        1. Model Space
          1. Paper Space
            1. View Navigation
              1. Display Controls
              2. Command Interface
                1. Command Line Input
                  1. Dynamic Input
                    1. Command Syntax
                      1. Command History
                      2. Tool Organization
                        1. Toolbars and Ribbons
                          1. Customization Options
                            1. Keyboard Shortcuts
                            2. Model Tree and Feature Management
                              1. Feature Organization
                                1. Feature Editing
                                  1. Feature Suppression
                                    1. Feature Reordering
                                    2. Status and Information Display
                                      1. Coordinate Display
                                        1. System Status
                                          1. Drawing Information
                                        2. Coordinate Systems and Reference Frames
                                          1. Cartesian Coordinate System
                                            1. X, Y, Z Axes
                                              1. Right-Hand Rule
                                                1. Coordinate Input Methods
                                                2. Absolute Coordinates
                                                  1. Fixed Reference Points
                                                    1. Global Positioning
                                                    2. Relative Coordinates
                                                      1. Incremental Positioning
                                                        1. Distance and Direction Input
                                                        2. World Coordinate System (WCS)
                                                          1. Global Reference Frame
                                                            1. Default Orientation
                                                            2. User Coordinate System (UCS)
                                                              1. Custom Coordinate Systems
                                                                1. UCS Creation Methods
                                                                  1. Saving and Restoring UCS
                                                                  2. Polar Coordinates
                                                                    1. Angle and Distance Input
                                                                      1. Polar Tracking
                                                                    2. Geometric Primitives and Basic Shapes
                                                                      1. 2D Geometric Primitives
                                                                        1. Points and Nodes
                                                                          1. Lines and Line Segments
                                                                            1. Polylines and Polygons
                                                                              1. Arcs and Arc Segments
                                                                                1. Circles and Ellipses
                                                                                  1. Splines and Curves
                                                                                    1. Text and Annotations
                                                                                    2. 3D Geometric Primitives
                                                                                      1. Boxes and Cubes
                                                                                        1. Spheres and Ellipsoids
                                                                                          1. Cylinders and Tubes
                                                                                            1. Cones and Truncated Cones
                                                                                              1. Toruses and Donuts
                                                                                                1. Prisms and Pyramids
                                                                                                  1. Complex 3D Shapes
                                                                                                2. Units, Scale, and Precision
                                                                                                  1. Drawing Units
                                                                                                    1. Metric Units
                                                                                                      1. Imperial Units
                                                                                                        1. Unit Conversion
                                                                                                          1. Precision Settings
                                                                                                          2. Scale Concepts
                                                                                                            1. Model Scale
                                                                                                              1. Drawing Scale
                                                                                                                1. Plot Scale
                                                                                                                  1. Scale Factors
                                                                                                                  2. Precision and Accuracy
                                                                                                                    1. Drawing Precision
                                                                                                                      1. Coordinate Precision
                                                                                                                        1. Angular Precision
                                                                                                                          1. Tolerance Settings