EEVblog #1308 - 1970's Intel MCS-85 8085 Design Kit!
Will a 1970's era Intel 8085 design kit power up after 40 years? A look at the Intel MCS-85 System Design Kit and some vintage computer and processor history. Subscribe on Library: https://lbry.tv/@eevblog:7 Forum: https://www.eevblog.com/forum/blog/eevblog-1308-1970s-intel-mcs-85-8085-d
From playlist Vintage Computers
Fast Inverse Square Root — A Quake III Algorithm
In this video we will take an in depth look at the fast inverse square root and see where the mysterious number 0x5f3759df comes from. This algorithm became famous after id Software open sourced the engine for Quake III. On the way we will also learn about floating point numbers and newton
From playlist Summer of Math Exposition Youtube Videos
IEEE 754 Standard for Floating Point Binary Arithmetic
This computer science video describes the IEEE 754 standard for floating point binary. The layouts of single precision, double precision and quadruple precision floating point binary numbers are described, including the sign bit, the biased exponent and the mantissa. Examples of how to con
From playlist Binary
RubyConf 2022: 1.5 is the Midpoint Between 0 and Infinity by Peter Zhu
What’s the midpoint between 0 and infinity? Well, the answer differs depending on whether you are asking a mathematician, philosopher, or a Ruby developer. I’m not a mathematician or a philosopher, but I am a Ruby developer, so I can tell you that 1.5 is the midpoint between 0 and infinity
From playlist RubyConf 2022: Mini and Houston
My #MegaFavNumber – double precise!
The challenge: https://www.youtube.com/watch?v=R2eQVqdUQLI&list=PLar4u0v66vIodqt3KSZPsYyuULD5meoAo A fool's computations of astronomic proportions: https://youtu.be/P_R-CFRRsu4 More interesting things to devote your attention to: https://youtu.be/wOZosStBo40 https://youtu.be/31rMVDu0PKU
From playlist MegaFavNumbers
IMT4093 Lecture 2, part 1, 2013
IMT4093, Lecture 2 Cloud Computing and Mobile computing
From playlist Archive - Research in Mobile/Wearable Tech
Discrete Structures: Floating-Point Representation and IEEE-754
In this session we'll learn how computers store floating-point numbers using a standard called IEEE-754. However, because the number of bits in the real standard is unwieldy, we will use a modified representation that uses fewer bits.
From playlist Discrete Structures, Spring 2022
IMT4093 Lecture 5, part 2, 2013.
Introduction to Mobile Research, IMT4093, Publishing, Lecture 5, part 2, 2013.
From playlist Archive - Research in Mobile/Wearable Tech
MIT 6.858 Computer Systems Security, Fall 2014 View the complete course: http://ocw.mit.edu/6-858F14 Instructor: Nickolai Zeldovich In this lecture, Professor Zeldovich discusses the Kerberos authentication service. License: Creative Commons BY-NC-SA More information at http://ocw.mit.ed
From playlist MIT 6.858 Computer Systems Security, Fall 2014
Chapter 01.05: Lesson: IEEE-754 Single Precision Representation: Part 2 of 2
Learn how the IEEE-754 standard represents a floating point in single precision. For more videos and resources on this topic, please visit http://nm.mathforcollege.com/topics/floatingpoint_representation.html
From playlist Scientific Computing
From playlist everything
Stanford Seminar: Beyond Floating Point: Next Generation Computer Arithmetic
EE380: Computer Systems Colloquium Seminar Beyond Floating Point: Next-Generation Computer Arithmetic Speaker: John L. Gustafson, National University of Singapore A new data type called a "posit" is designed for direct drop-in replacement for IEEE Standard 754 floats. Unlike unum arit
From playlist Stanford EE380-Colloquium on Computer Systems - Seminar Series
EEVblog #1194 - 1985 Electronics
Dave uncovered the first edition of Australian Electronics Monthly magazine from July 1985, by Roger Harrison, and featuring a classic David Tilbrook MOSFET amplifier design, vintage computer, vintage analog scopes and more. Forum: http://www.eevblog.com/forum/blog/eevblog-1194-1985-elec
From playlist Vintage Computers
From playlist Linear Algebra Ch 8 (updated Jan2021)
!!Con 2020 - Printing floating point numbers is surprisingly hard!! by Gargi Sharma
Printing floating point numbers is surprisingly hard!! by Gargi Sharma Not many of us have wondered “how are floating-point numbers rendered as text strings?” and for good reason! This doesn’t seem like a hard problem to solve! But even in 2020, you don’t have guarantees in some languages
From playlist !!Con 2020
Lec 1 | MIT 6.002 Circuits and Electronics, Spring 2007
Introduction and lumped abstraction View the complete course: http://ocw.mit.edu/6-002S07 License: Creative Commons BY-NC-SA More information at http://ocw.mit.edu/terms More courses at http://ocw.mit.edu
From playlist MIT 6.002 Circuits and Electronics, Spring 2007
IMT4306 Mobile Research, 30.03.2017, part 2, youtube only.
Essays review session and discussion. Part 2. Youtube only stream.
From playlist Archive - Research in Mobile/Wearable Tech
COMP2041/COMP9041 - Values and Variables in Perl
COMP[29]041 Software Construction: Techniques and Tools Course Video: Values and Variables in Perl Featuring Jashank Jeremy UNSW Sydney
From playlist COMP2041/COMP9041 Software Construction: Techniques and Tools
T4D #69 - ISO TECH kit, feedback and Hakko FX-888
------------------------------ Click "Show more" ------------------------------------------- A look at the ISO-TECH kit from RS Components (Paolo), some chit chat about questions raised from the last video...and a mini review / overview of the Hakko FX-888 solder station. Follow ISO-TECH h
From playlist Tip or Thought for the Day!
0.1 + 0.2 is NOT 0.3 in Most Programming Languages
All about floating-point errors. Try Anvil: https://anvil.works/mcoding Most programming languages use a shared standard (IEEE 754 floating point numbers) for how to represent floating point numbers like 0.1. In this video, we see how these floats are represented and how this can cause un
From playlist How Python Works